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Old 08-12-2009, 08:06 AM   #101
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i ve seen it and looks very polished and ready, ownage looking map btw one of the best : )
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Old 08-12-2009, 12:00 PM   #102
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yeah it did look amazing. cant remember how it played
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Old 08-12-2009, 08:23 PM   #103
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The attached .lua fixes the crash-on-cap bug
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File Type: txt ff_meltdown.lua.txt (4.2 KB, 8 views)
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Old 08-12-2009, 10:34 PM   #104
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The biggest flaw with the map was that it was slightly too big. It looked amazing, it was just slightly too big. The first thing that was needed was an O spawn at 1, and then D spawns at 2 and 3.

That was really it. If someone could do that somehow that would be amazing.
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Old 08-12-2009, 10:42 PM   #105
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I went ahead and used black magic to make the basic changes to the bsp

http://users.ox.ac.uk/~bras1644/ff_meltdown_r1.zip

Changes:
- Separate O and D spawns
- No bag in flagroom
- Doesnt crash on cap
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Old 08-13-2009, 02:00 AM   #106
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Oh wow thats really cool sidd
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Old 08-13-2009, 03:29 PM   #107
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nice sidd, added to the pile.
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