05-24-2007, 05:02 AM | #101 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Warsow movement is for Quake fanboys, it's rather stupid , there's no real strategy, just jumping around and TRY to aim.
|
|
05-24-2007, 05:49 AM | #102 | |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
05-24-2007, 01:49 PM | #103 | |
D&A Member
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
|
Quote:
|
|
|
05-24-2007, 02:07 PM | #104 |
This is still alive?
Wiki Team
Beta Tester Join Date: Mar 2007
Location: Naples, FL
Posts Rated Helpful 3 Times
|
Warsow sucks very gigantic hairy rectanglar gorilla nutsacks
__________________
Steam Profile |
|
05-24-2007, 03:15 PM | #105 | |
the pumps dont work
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
05-24-2007, 04:38 PM | #106 |
Black Chancellor
Join Date: Mar 2007
Location: Calgary, Alberta eh?
Posts Rated Helpful 0 Times
|
No, but this being the internet, he'll endlessly posture all day like he's the Queen Of France and proclaim his correctness
|
|
05-24-2007, 10:25 PM | #107 |
Useless
Retired FF Staff
|
I don't think I've ever played Warsow DM. When I had it, I'd just load it up and have fun jumping around maps.
I sometimes do this with FF now.
__________________
Look at all those dead links. |
|
05-25-2007, 12:37 PM | #108 | |
D&A Member
Retired FF Staff Join Date: Mar 2007
Location: Server: 206.217.134.170:27016
Posts Rated Helpful 2 Times
|
Quote:
__________________
"Player Quality, not Quantity, is what we strive for." - The LLama Wrangler "A clan is defined by the nature of it's enemies. - The Llama Wrangler Last edited by Scuzzy; 05-25-2007 at 12:49 PM. |
|
|
05-25-2007, 11:34 PM | #109 |
Useless
Retired FF Staff
|
Yerrr I think they're gonna make it configurable.
It'd take like five seconds.
__________________
Look at all those dead links. |
|
05-26-2007, 02:58 AM | #110 | |
D&A Member
Retired FF Staff Join Date: Mar 2007
Location: Server: 206.217.134.170:27016
Posts Rated Helpful 2 Times
|
Quote:
__________________
"Player Quality, not Quantity, is what we strive for." - The LLama Wrangler "A clan is defined by the nature of it's enemies. - The Llama Wrangler |
|
|
05-26-2007, 05:34 AM | #111 | |
Predates/not in "Clan NeX"
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
Devs, correct me if Im wrong. |
|
|
05-26-2007, 12:26 PM | #112 | |
D&A Member
Retired FF Staff Join Date: Mar 2007
Location: Server: 206.217.134.170:27016
Posts Rated Helpful 2 Times
|
Quote:
- Have an array of available engineer and medic calls. - The arrays are filled at server boot time, based on which .wav files exists. If there's an "eng1.wav" then "Shit! How bout some armor over here?" would be allowed as command 'e1'. The array would simply be commands like "e1", "e2", which would then be randomly selected and sent to the client when a specific all was made. It would give the server admins the ability to configure which calls were sent and which were not, and would only move one line of code to randomlize the call from the client side app to the server side app. Again, probably not a priority for the dev team, but it would be nice.
__________________
"Player Quality, not Quantity, is what we strive for." - The LLama Wrangler "A clan is defined by the nature of it's enemies. - The Llama Wrangler |
|
|
05-26-2007, 01:48 PM | #113 |
Useless
Retired FF Staff
|
Everyone hears the same medic/engy call, as it is now.
Was that line ("Shit! How about some armor over here?") in a video or something? No way that was just a lucky guess.
__________________
Look at all those dead links. |
|
05-26-2007, 02:02 PM | #114 | |
Custom mapper
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
05-26-2007, 02:04 PM | #115 |
Useless
Retired FF Staff
|
"Shit! I'm infected!" wunnit?
Same deal I reckon. Redneckiest post ever.
__________________
Look at all those dead links. |
|
05-27-2007, 10:43 PM | #116 |
Retired FF Staff
|
Shit is a funny word. Word.
|
|
05-28-2007, 04:00 AM | #117 |
Guest
Posts Rated Helpful 7 Times
|
NADES ARE A YES! MUST HAVE! MUST MUST MUST!
thats what makes fortress what it is. spam = awesome!. I love having nades. Blowing people up is the best. Keep nades in FF. or make nades an option (yes or no) for servers atleast. No how many each player gets just nades or no nades. |
|
05-28-2007, 04:02 AM | #118 |
Useless
Retired FF Staff
|
Nades are controlled by the mapper and the mapper alone.
__________________
Look at all those dead links. |
|
05-28-2007, 04:39 AM | #119 | |
D&A Member
Retired FF Staff Join Date: Mar 2007
Location: Server: 206.217.134.170:27016
Posts Rated Helpful 2 Times
|
Quote:
__________________
"Player Quality, not Quantity, is what we strive for." - The LLama Wrangler "A clan is defined by the nature of it's enemies. - The Llama Wrangler |
|
|
05-28-2007, 05:18 AM | #120 |
Useless
Retired FF Staff
|
Direhit's "kinda sorta" working on one, apparently. Other than that, no?
__________________
Look at all those dead links. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|