07-17-2008, 10:29 PM | #81 | |
[AE] 0112 Ihmhi *SJB
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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07-17-2008, 10:38 PM | #82 | |
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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07-17-2008, 11:09 PM | #83 |
[AE] 0112 Ihmhi *SJB
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Well no, not really. I mean, it automatically checks for you, but there's no check button. Or download button.
Really there has to be a way to make it automatic.
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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07-17-2008, 11:14 PM | #84 |
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What, make it automatically download?
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Look at all those dead links. |
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07-17-2008, 11:20 PM | #85 |
Who the fuck is this guy?
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Or a way to automatically pull download links from a database into the game, and attach a download button to exit the game and begin the download?
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07-17-2008, 11:27 PM | #86 |
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Has anyone even emailed this guy http://www.steampowered.com/steamwor...ingstarted.php to see what the requirements are for Steamworks? I still think you could put FF up there for $5 and problem solved.
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07-17-2008, 11:27 PM | #87 |
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SteamWorks is not for mods. Period.
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07-17-2008, 11:53 PM | #88 | |||
[AE] 0112 Ihmhi *SJB
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When I suggested it to the devs in the beta forums, apparently they already asked them before I even found out about Steamworks. Quote:
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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07-18-2008, 12:02 AM | #89 | |
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07-18-2008, 12:12 AM | #90 |
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Can it be implemented into the Source engine without a lot of extra bullshit? Our coders are stretched as it is.
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07-18-2008, 12:36 AM | #91 |
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Short answer: I doubt it would take longer than a few days to code.
Long answer: Depends on how you want to do it. You could write a shell script to rsync before launch, that's the easiest and ugliest way (you get a black window with scrolling text, but it would take an entire 16 seconds to code). The best way is that in the event you connect to a server which is running a newer version than the client, the game calls a cygwin rsync and pipes the output either a buffer or a text file, which is then fed into a window in FF. After the rsync you would have to restart FF (or make it reload everything). Last edited by Tsukasa; 07-18-2008 at 12:41 AM. |
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07-18-2008, 01:35 AM | #92 |
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bhop cap is hilariously slow, there shouldn't be any cap at all imo
If you go play cpma you can move as fast as you are able to without hitting a wall or screwing up a jump ETF/Q3F got just about everything right It's pretty stupid that you lose speed bunnyhopping no matter what you do until you hit some arbitrary number |
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07-18-2008, 02:56 AM | #93 | |
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07-18-2008, 04:21 AM | #94 | |
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07-18-2008, 07:39 PM | #95 | ||
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It's not like people stop playing scouts or medics in this kind of case because they get a head start with their faster running speed plus the concs. It gives the heavier classes a more active role in offense as well. I like playing soldier on offense but getting to the enemy base is sooo slow :< |
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07-18-2008, 08:10 PM | #96 |
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Bunnyhop cap is being upped, but, yeah, let's stick to skim cap discussion.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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07-18-2008, 11:59 PM | #97 |
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Can you guys make sure to test conc unfriendly maps (short roofs, small hallways) such as dev_2fort? Without ungodly horizontal speed I have a feeling scout will become completely worthless in those levels.
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07-19-2008, 12:07 AM | #98 | |
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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07-19-2008, 11:19 PM | #99 |
Holy shit, thats kerrigan!
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this way to long read through and i want to do other things besides reading a thread.
i say no to the hardcap, leave it as it is. |
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07-20-2008, 02:11 AM | #100 |
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^You can't say no to something you don't know what it is
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