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07-20-2007, 05:26 AM | #1 |
Retired FF Staff
Join Date: Dec 2004
Location: cow college
Posts Rated Helpful 13 Times
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Monkey Surprise
I'm probably not the only one with an affinity for monkeys, that's why this surprise was so special for me. One of our mappers pulled a fully completed map out of his flea ridden hair. Personally I love it, but I am biased due to said monkey love, so I'll cut to the chase and let you see the goods.
Special thanks to some of hessi's textures and props which he graciously gave us permission to use. Quick status rundown; what was completed since the last update. There is too much to cover, but some noteables off the top of my head -6 gigantic bugs were squashed among others, no more game breaking bugs, hugely important -Lower body animations redone (run/strafe in all directions) -Hint prioritization, entire hint system is implemented -cloak effects for dx<9 -On the hud: Fortress points, teamscores, flaginfo without having to goto the scoreboard -lod for all player models in -New fully completed map: ff_monkey Biggest to complete: -lag optimization, which is where the follow-up news post comes in. -Upper body animations for all weapons/runs/idles redone, we've already seen some previews of DK's latest work and it looks promising. -miscellaneous art fixups -weapon alignment -training What does this all mean? Well, we're trying to get all our ducks in a row for release.
Last edited by PHISH; 07-20-2007 at 07:20 AM. |
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07-20-2007, 05:29 AM | #2 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Woot first post. GREAT UPDATE. I'll post more when ive had some sleep.
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07-20-2007, 05:32 AM | #3 |
Join Date: Mar 2007
Posts Rated Helpful 4 Times
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O_O would accurately describe my reaction upon loading the page. I loved the theme Maya had, and now it's back and better than ever in something I never would've expected.
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07-20-2007, 05:35 AM | #4 |
Banned
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WOAH THIS IS AWESOME I JUST OPENED MY BROWSER HIT REFRESH AND WOW
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07-20-2007, 05:38 AM | #5 |
D&A Member
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Monkey is SO beautiful... It was really hard not to let that one out of the bag. It's gorgeous.
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07-20-2007, 05:40 AM | #6 |
Join Date: Mar 2007
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Very Sexy.
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07-20-2007, 05:58 AM | #7 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Perfect!
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07-20-2007, 06:16 AM | #8 |
Join Date: Mar 2007
Location: NB,Canada
Posts Rated Helpful 0 Times
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Smexy as always! Loved the update, glad to hear the bug squashing is going well along with the progress!!
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07-20-2007, 11:44 AM | #9 |
Joystick Junkie
D&A Member
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*Does my happy disco dance*
__________________
I like chocolate milk. |
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07-20-2007, 12:07 PM | #10 |
Join Date: Mar 2007
Location: Manchester
Posts Rated Helpful 0 Times
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Monkey looks fabulous! It's so refreshing to see a TFC map that isn't based around the old themes. I've got a slight worry about those trees on monkey getting in the way of concs, but without testing it there's really no way for me to know for sure.
*hint* *hint* |
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07-20-2007, 12:23 PM | #11 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
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The trees are clipped so you can conc through them (although i think the trunk might still be there.. cant remember)
The trees have LOD models (so they are less gfx-heavy at distance). |
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07-20-2007, 12:24 PM | #12 |
Rex
Join Date: May 2007
Posts Rated Helpful 0 Times
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thank you for the update. Whats the go with the goat in the flagroom?
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07-20-2007, 12:29 PM | #13 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
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Joking? It's a gazelle. The green's logo.
http://www.fortress-forever.com/media/37 |
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07-20-2007, 01:06 PM | #14 |
Join Date: Jun 2007
Posts Rated Helpful 0 Times
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i wish i didnt hate monkey so much. . . is it green vs yellow?
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07-22-2007, 08:28 PM | #15 |
Guest
Posts Rated Helpful 1 Times
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I was clicking on my FF bookmark, thinking "there'll be nothing again... FF will never out... release is for end of the world maybe... that suck...", and then I saw those two news, was like OMG this is christmas.
And now, I see clearly the release is for soon and that you guys are working on it. So all i gotta say, is Cheers guys, maybe you don't see it but there's a lot of people who are waiting for this mod, and i'm part of it.. I loved TFC, I know you did too, and I know I'll love FF ! I don't have enough time at this moment for being a good betatester so I don't apply, but I'm sure you will have nice testers and you will release FF soon. Keep going guys, can't wait for FF to be out ! Monkey looks really great btw, good job ! |
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07-22-2007, 10:01 PM | #16 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
You could see the testerz jaws drop through the Internet when we first saw the map. I still don't know how that worked.
Truly, it is beautiful. Btw, damn you Aftershock and your insane sniper skills. ):
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07-22-2007, 10:19 PM | #17 |
Join Date: Mar 2007
Posts Rated Helpful 1 Times
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Damn, I thought after was known for his engy skills ):
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07-22-2007, 11:27 PM | #18 | |
D&A Member
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Quote:
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07-23-2007, 12:48 AM | #19 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Wow, talking about a different but awesome looking map!
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07-23-2007, 03:41 AM | #20 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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why is the identity of the map creator a secret? he deserves kudos for an excellent looking map.
come on, he can't be that modest. |
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