08-03-2006, 08:00 PM | #81 | |
Join Date: Jan 2005
Location: Sweden
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Just a thought. |
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08-03-2006, 08:14 PM | #82 | |
Join Date: Dec 2005
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and like i said, any decent models i get will be used if i can! |
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08-03-2006, 10:08 PM | #83 |
Join Date: Feb 2005
Location: kidderminster, uk
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The following would like high_flag remade:
*signs* |
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08-04-2006, 12:47 AM | #84 | |
Join Date: May 2005
Location: Newcastle Upon Tyne, England
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Quote:
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08-04-2006, 02:18 AM | #85 |
Join Date: Jan 2006
Location: Calgary, Alberta
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This looks awesome so far. It's going to be in the top 5 customs, that's for sure.
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08-07-2006, 08:17 PM | #86 |
Join Date: Dec 2005
Location: Detroit, MI
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Post more Screenies
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08-11-2006, 03:27 PM | #87 |
Join Date: Dec 2005
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ok
http://usera.imagecave.com/bumgravy/pic1.jpg http://usera.imagecave.com/bumgravy/pic2.jpg http://usera.imagecave.com/bumgravy/pic3.jpg http://usera.imagecave.com/bumgravy/pic4.jpg http://usera.imagecave.com/bumgravy/pic5.jpg http://usera.imagecave.com/bumgravy/pic6.jpg http://usera.imagecave.com/bumgravy/pic7.jpg http://usera.imagecave.com/bumgravy/pic8.jpg http://usera.imagecave.com/bumgravy/pic9.jpg http://usera.imagecave.com/bumgravy/pic10.jpg Last edited by trepid_jesse; 01-22-2007 at 03:56 AM. |
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08-11-2006, 03:31 PM | #88 |
Join Date: Mar 2005
Location: California
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Weeeeee nice
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08-11-2006, 03:36 PM | #89 |
Join Date: Dec 2005
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still working on those outside displacements , so thought id show you what i have so far. remember a sky box is still to go in too, so itll look huge.
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08-11-2006, 03:55 PM | #90 |
Join Date: Dec 2004
Location: Bournemouth, England
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Looks pretty, trees look a little odd though. And i agree with the other dude, an epic statue is needed.
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08-11-2006, 03:58 PM | #91 |
Join Date: Jun 2005
Location: Carlisle, UK
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Displacement texture needs scaling up, its really obvious where the texture is repeating itself.
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08-11-2006, 05:36 PM | #92 |
Join Date: Jul 2006
Location: Valencia, California
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Lookin better and better each update. I hope the gameplay is as good as the map looks
Keep up the good work! |
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08-11-2006, 06:22 PM | #93 |
Join Date: Mar 2005
Location: Europe
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Looking really nice, keep us updated
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08-11-2006, 09:46 PM | #94 |
Join Date: Jul 2005
Location: Washington DC
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lots of good places to get good air concing and rj'ing it seems...good stuff..
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08-12-2006, 01:11 AM | #95 | |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Otherwise the map is looking great so far though. |
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08-12-2006, 01:37 PM | #96 |
Join Date: Jun 2005
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I never realised you were on these forums High! How you doing man, good to see you coming out with new maps again (and damn impressive ones at that).
Don't you dare say nobody used to play High_Flag, it used to be on the HK server and I distinctly remember playing it quite a bit Admittedly the only players ever seemed to be HK and 187, but we played it nonetheless, and it was everyone elses loss! |
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08-13-2006, 08:27 AM | #97 |
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
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Damn this map looks tight
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08-13-2006, 12:28 PM | #98 |
Join Date: Feb 2005
Location: Finland
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That's awsome! I may only drool on what cool battles will be held in this point.
Though I'd add something to this picture if I were you. Maybe few bushes or something and/or more ruin blocks? Maybe few of these models seen on the left side this pic? It looks truly awsome and I assume it'll be played many times on many servers. |
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08-13-2006, 04:55 PM | #99 |
Join Date: Dec 2005
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New pics:
This is just about the first room for CP3, leading into more caves that lead to the final room |
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08-13-2006, 06:35 PM | #100 |
Join Date: Feb 2005
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Etzell... likey... the... map.
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