09-10-2007, 08:09 PM | #81 | |
In the clouds
Join Date: Mar 2007
Location: Halifax, UK
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09-10-2007, 09:59 PM | #82 | |
Join Date: Mar 2007
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09-17-2007, 02:15 AM | #83 |
Join Date: Sep 2007
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I have a basic duel map out that could be added to the list.
* Provide a link to the thread for your map. http://www.fortress-forever.com/foru...ad.php?t=10852 * Tell me how far along your map is. (percentage) 100% complete URL: http://www.vilepickle.com/map/ff_duel1.zip |
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09-17-2007, 02:25 AM | #84 |
Join Date: Mar 2007
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Done
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09-17-2007, 08:37 AM | #85 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
I wish Nezumi would come back from wherever he disappeared to so he can release tiger and the other awesome maps he has made. ):
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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09-17-2007, 02:04 PM | #86 | |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
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Cube,sollyfun and sgwar are done, but i'm completely ignorant when it comes to LUA. if anybody would mind helping me i'd appreciate it.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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09-17-2007, 04:56 PM | #87 |
HL2Files Site Manager
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I'd love to host maps on HL2Files.com, doesn't matter if they are in alpha/beta status or already finished. Private Message me on the forums, or either email me at Skyrider@HL2Files.com
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09-17-2007, 05:44 PM | #88 |
Join Date: Sep 2007
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i played a couple maps yesterday that arnt on this list -
**** I DID NOT MAKE THESE MAPS***** EDIT: removed 2fort as it was a leaked developer map concmap_oneeye_b2 - decent easy concmap - most difficult jump is a shortcut, triple conc - double conc up, juggle across a gap - map is in beta 2 stage (obviously) - can be found here on the forums http://www.fortress-forever.com/foru...ad.php?t=11105 Concmap_juggleface_b1 - Juggle map ... go up WAAAAAAAAAAAY up - just a tunnel that goes up forever good only for juggling and screwin around with other classes, but you will have to edit the LUA file if you wanna play it as ta non conc class(change the class you wanna play from -1 to 0) - dont worry if you edit the lua file you can still play on servers that still have the original file, cuz i did it last night, it only effects YOUR server when you edit them i guess? - map in beta 1 stage (obviously) - map can be found here on the forums http://www.fortress-forever.com/foru...highlight=conc - second post from the top Last edited by wicked_clown420; 09-22-2007 at 05:57 PM. |
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09-18-2007, 01:28 AM | #89 |
Join Date: Sep 2007
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Do these maps all have to have a seperate lua file. I downloaded 2 of them and neither had one.
Also, Can I get the lua for ff_dev_2fort from someone??? Last edited by supermj; 09-18-2007 at 01:43 AM. |
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09-18-2007, 02:31 AM | #90 | ||
Join Date: Mar 2007
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09-18-2007, 02:38 AM | #91 | |
Join Date: Sep 2007
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09-18-2007, 02:56 PM | #92 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
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is anybody planning on re-doing "conc_speed2"?????
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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09-18-2007, 04:50 PM | #93 |
Join Date: Mar 2007
Location: Melbourne
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http://www.ozfortress.com/showthread.php?t=24144
lost all my vmfs but decompiled from a hl2dm test bsp but had to redo the displacements, rushed (i.e about an hour) though, just wanted to get something out to appease the people who asked for it less than a day after ff was released probably redo most/all of it eventually but need a pro texture artist for the theme i want :< Last edited by kam; 09-24-2007 at 03:49 PM. |
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09-20-2007, 08:08 PM | #94 |
Join Date: Sep 2007
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conc_adam2 - 50%
skill map |
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09-22-2007, 10:27 PM | #95 | |
When patch will out?
Join Date: Mar 2007
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MAKE MORE ESCAPE MAPS Ingame: punkrock Idle and support #nozoom, #ff.pickup |
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09-22-2007, 10:30 PM | #96 |
Retired FF Staff
Join Date: Mar 2007
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ff_dropdown is complete. link: www.yannricher.com/ff
ff_openfire_sh4x is complete. link: www.yannricher.com/ff/maps/ff_openfire_sh4x.rar Thanks for maintaining this super maplist thread, its great! |
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09-27-2007, 06:30 PM | #97 |
Retired FF Staff
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Is xpress being done?
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09-27-2007, 10:46 PM | #98 |
Join Date: Mar 2007
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It's going to be about a week before I can finish this thread up with the new additions. I'm sorry about any inconvienece.
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09-28-2007, 08:25 AM | #99 | |
Join Date: Jul 2007
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09-29-2007, 12:25 PM | #100 |
Fortress Forever Staff
Join Date: Mar 2007
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Brandon, flare is at 100% and so is blis_2fort both CTF as you know.
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