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Old 09-10-2007, 08:09 PM   #81
groovyf
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Quote:
Originally Posted by DD`
Found that on SA, was posted by someone who's apparently a dev.
...believed to be PHISH
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Old 09-10-2007, 09:59 PM   #82
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Quote:
Originally Posted by df`
So, what's the tenth release map? Is crossover going to make it, or are we down to nine...?
I'll update that list later.
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Old 09-17-2007, 02:15 AM   #83
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I have a basic duel map out that could be added to the list.

* Provide a link to the thread for your map.
http://www.fortress-forever.com/foru...ad.php?t=10852

* Tell me how far along your map is. (percentage)
100% complete
URL: http://www.vilepickle.com/map/ff_duel1.zip
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Old 09-17-2007, 02:25 AM   #84
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Done
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Old 09-17-2007, 08:37 AM   #85
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I wish Nezumi would come back from wherever he disappeared to so he can release tiger and the other awesome maps he has made. ):
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Old 09-17-2007, 02:04 PM   #86
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Quote:
Originally Posted by GambiT
put me down for the following:


FF_Sollyfun - 98%

FF_SGwar_G - 95%

FF_Redgiant - 0%

FF_Cube - 98%

"bonus beta"(no name yet, maybe "FF_HnS_G" or something) - 65%

Cube,sollyfun and sgwar are done, but i'm completely ignorant when it comes to LUA. if anybody would mind helping me i'd appreciate it.
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-------------------------------FF_Rock2(WIP)------------------------------
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Old 09-17-2007, 04:56 PM   #87
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I'd love to host maps on HL2Files.com, doesn't matter if they are in alpha/beta status or already finished. Private Message me on the forums, or either email me at Skyrider@HL2Files.com
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Old 09-17-2007, 05:44 PM   #88
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i played a couple maps yesterday that arnt on this list -

**** I DID NOT MAKE THESE MAPS*****

EDIT: removed 2fort as it was a leaked developer map

concmap_oneeye_b2 - decent easy concmap - most difficult jump is a shortcut, triple conc - double conc up, juggle across a gap - map is in beta 2 stage (obviously) - can be found here on the forums http://www.fortress-forever.com/foru...ad.php?t=11105

Concmap_juggleface_b1 - Juggle map ... go up WAAAAAAAAAAAY up - just a tunnel that goes up forever good only for juggling and screwin around with other classes, but you will have to edit the LUA file if you wanna play it as ta non conc class(change the class you wanna play from -1 to 0) - dont worry if you edit the lua file you can still play on servers that still have the original file, cuz i did it last night, it only effects YOUR server when you edit them i guess? - map in beta 1 stage (obviously)
- map can be found here on the forums http://www.fortress-forever.com/foru...highlight=conc - second post from the top

Last edited by wicked_clown420; 09-22-2007 at 05:57 PM.
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Old 09-18-2007, 01:28 AM   #89
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Do these maps all have to have a seperate lua file. I downloaded 2 of them and neither had one.

Also, Can I get the lua for ff_dev_2fort from someone???

Last edited by supermj; 09-18-2007 at 01:43 AM.
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Old 09-18-2007, 02:31 AM   #90
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Quote:
Originally Posted by supermj
Do these maps all have to have a seperate lua file. I downloaded 2 of them and neither had one.
These maps were put on here pre release.
Quote:
Originally Posted by supermj
Also, Can I get the lua for ff_dev_2fort from someone???
This map was released from a beta tester who had no right to do so.
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Old 09-18-2007, 02:38 AM   #91
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Quote:
Originally Posted by nodnarb
These maps were put on here pre release.

This map was released from a beta tester who had no right to do so.
Thanks for the info!!! I just want to play 2fort, not trying to stir up problems. I think the fans would love it if you released dev 2fort until the final is done though!!!
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Old 09-18-2007, 02:56 PM   #92
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is anybody planning on re-doing "conc_speed2"?????
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-------------------FF_Hollow_G(WIP)---------------------
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Old 09-18-2007, 04:50 PM   #93
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http://www.ozfortress.com/showthread.php?t=24144
lost all my vmfs but decompiled from a hl2dm test bsp but had to redo the displacements, rushed (i.e about an hour) though, just wanted to get something out to appease the people who asked for it less than a day after ff was released

probably redo most/all of it eventually but need a pro texture artist for the theme i want :<

Last edited by kam; 09-24-2007 at 03:49 PM.
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Old 09-20-2007, 08:08 PM   #94
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conc_adam2 - 50%
skill map
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Old 09-22-2007, 10:27 PM   #95
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Quote:
Originally Posted by GambiT
you've played my cube map before? "spam"tastic isnt it
I'm hoping it's that crazy escape-map with like 30 rooms, most of which lead to an untimely death. Based off that movie.
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Old 09-22-2007, 10:30 PM   #96
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ff_dropdown is complete. link: www.yannricher.com/ff
ff_openfire_sh4x is complete. link: www.yannricher.com/ff/maps/ff_openfire_sh4x.rar

Thanks for maintaining this super maplist thread, its great!
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Old 09-27-2007, 06:30 PM   #97
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Is xpress being done?
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Old 09-27-2007, 10:46 PM   #98
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It's going to be about a week before I can finish this thread up with the new additions. I'm sorry about any inconvienece.
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Old 09-28-2007, 08:25 AM   #99
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Quote:
Originally Posted by kam
http://www.ozfortress.com/showthread.php?t=24144
lost all my vmfs but decompiled from a hl2dm test bsp but had to redo the displacements, rushed (i.e about an hour) though, just wanted to get something out to appease the people who asked for it less than a day after ff was released

probably redo most/all of it eventually but need a pro texture artist for the theme i want :<
shadow, this is xpress here
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Old 09-29-2007, 12:25 PM   #100
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Brandon, flare is at 100% and so is blis_2fort both CTF as you know.
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