Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 09-10-2007, 08:09 PM   #81
groovyf
In the clouds
 
Join Date: Mar 2007
Location: Halifax, UK
Posts Rated Helpful 0 Times
Quote:
Originally Posted by DD`
Found that on SA, was posted by someone who's apparently a dev.
...believed to be PHISH
groovyf is offline   Reply With Quote


Old 09-10-2007, 09:59 PM   #82
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
Quote:
Originally Posted by df`
So, what's the tenth release map? Is crossover going to make it, or are we down to nine...?
I'll update that list later.
nodnarb is offline   Reply With Quote


Old 09-17-2007, 02:15 AM   #83
Vilepickle
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
I have a basic duel map out that could be added to the list.

* Provide a link to the thread for your map.
http://www.fortress-forever.com/foru...ad.php?t=10852

* Tell me how far along your map is. (percentage)
100% complete
URL: http://www.vilepickle.com/map/ff_duel1.zip
Vilepickle is offline   Reply With Quote


Old 09-17-2007, 02:25 AM   #84
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
Done
nodnarb is offline   Reply With Quote


Old 09-17-2007, 08:37 AM   #85
Ihmhi
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff
 
Ihmhi's Avatar
 
Join Date: Mar 2007
Location: Newark, NJ, United States
Class/Position: A little bit o' everythin'
Gametype: Also a little bit o' everythin'
Affiliations: [AE] Asseater, *SJB Straight Jacket Brigade
Posts Rated Helpful 3 Times
Send a message via AIM to Ihmhi Send a message via MSN to Ihmhi Send a message via Yahoo to Ihmhi
I wish Nezumi would come back from wherever he disappeared to so he can release tiger and the other awesome maps he has made. ):
__________________
Support FF:
Anime: The Thread: Reloaded
The one and only anime thread on these here forums.

Select the pistol, and then, select your horse.
Ihmhi is offline   Reply With Quote


Old 09-17-2007, 02:04 PM   #86
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
Quote:
Originally Posted by GambiT
put me down for the following:


FF_Sollyfun - 98%

FF_SGwar_G - 95%

FF_Redgiant - 0%

FF_Cube - 98%

"bonus beta"(no name yet, maybe "FF_HnS_G" or something) - 65%

Cube,sollyfun and sgwar are done, but i'm completely ignorant when it comes to LUA. if anybody would mind helping me i'd appreciate it.
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 09-17-2007, 04:56 PM   #87
FF|Skyrider
HL2Files Site Manager
 
FF|Skyrider's Avatar
 
Join Date: May 2007
Location: Netherlands
Posts Rated Helpful 0 Times
Send a message via AIM to FF|Skyrider Send a message via MSN to FF|Skyrider Send a message via Yahoo to FF|Skyrider
I'd love to host maps on HL2Files.com, doesn't matter if they are in alpha/beta status or already finished. Private Message me on the forums, or either email me at Skyrider@HL2Files.com
FF|Skyrider is offline   Reply With Quote


Old 09-17-2007, 05:44 PM   #88
wicked_clown420
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
i played a couple maps yesterday that arnt on this list -

**** I DID NOT MAKE THESE MAPS*****

EDIT: removed 2fort as it was a leaked developer map

concmap_oneeye_b2 - decent easy concmap - most difficult jump is a shortcut, triple conc - double conc up, juggle across a gap - map is in beta 2 stage (obviously) - can be found here on the forums http://www.fortress-forever.com/foru...ad.php?t=11105

Concmap_juggleface_b1 - Juggle map ... go up WAAAAAAAAAAAY up - just a tunnel that goes up forever good only for juggling and screwin around with other classes, but you will have to edit the LUA file if you wanna play it as ta non conc class(change the class you wanna play from -1 to 0) - dont worry if you edit the lua file you can still play on servers that still have the original file, cuz i did it last night, it only effects YOUR server when you edit them i guess? - map in beta 1 stage (obviously)
- map can be found here on the forums http://www.fortress-forever.com/foru...highlight=conc - second post from the top

Last edited by wicked_clown420; 09-22-2007 at 05:57 PM.
wicked_clown420 is offline   Reply With Quote


Old 09-18-2007, 01:28 AM   #89
supermj
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Do these maps all have to have a seperate lua file. I downloaded 2 of them and neither had one.

Also, Can I get the lua for ff_dev_2fort from someone???

Last edited by supermj; 09-18-2007 at 01:43 AM.
supermj is offline   Reply With Quote


Old 09-18-2007, 02:31 AM   #90
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
Quote:
Originally Posted by supermj
Do these maps all have to have a seperate lua file. I downloaded 2 of them and neither had one.
These maps were put on here pre release.
Quote:
Originally Posted by supermj
Also, Can I get the lua for ff_dev_2fort from someone???
This map was released from a beta tester who had no right to do so.
nodnarb is offline   Reply With Quote


Old 09-18-2007, 02:38 AM   #91
supermj
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by nodnarb
These maps were put on here pre release.

This map was released from a beta tester who had no right to do so.
Thanks for the info!!! I just want to play 2fort, not trying to stir up problems. I think the fans would love it if you released dev 2fort until the final is done though!!!
supermj is offline   Reply With Quote


Old 09-18-2007, 02:56 PM   #92
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
is anybody planning on re-doing "conc_speed2"?????
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote


Old 09-18-2007, 04:50 PM   #93
kam
 
kam's Avatar
 
Join Date: Mar 2007
Location: Melbourne
Posts Rated Helpful 0 Times
http://www.ozfortress.com/showthread.php?t=24144
lost all my vmfs but decompiled from a hl2dm test bsp but had to redo the displacements, rushed (i.e about an hour) though, just wanted to get something out to appease the people who asked for it less than a day after ff was released

probably redo most/all of it eventually but need a pro texture artist for the theme i want :<

Last edited by kam; 09-24-2007 at 03:49 PM.
kam is offline   Reply With Quote


Old 09-20-2007, 08:08 PM   #94
Adam-g1
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
conc_adam2 - 50%
skill map
Adam-g1 is offline   Reply With Quote


Old 09-22-2007, 10:27 PM   #95
punkrockrocks
When patch will out?
 
punkrockrocks's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by GambiT
you've played my cube map before? "spam"tastic isnt it
I'm hoping it's that crazy escape-map with like 30 rooms, most of which lead to an untimely death. Based off that movie.
__________________
MAKE MORE ESCAPE MAPS
Ingame: punkrock
Idle and support #nozoom, #ff.pickup
punkrockrocks is offline   Reply With Quote


Old 09-22-2007, 10:30 PM   #96
Sh4x
Retired FF Staff
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
ff_dropdown is complete. link: www.yannricher.com/ff
ff_openfire_sh4x is complete. link: www.yannricher.com/ff/maps/ff_openfire_sh4x.rar

Thanks for maintaining this super maplist thread, its great!
Sh4x is offline   Reply With Quote


Old 09-27-2007, 06:30 PM   #97
shadow
Retired FF Staff
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
Is xpress being done?
shadow is offline   Reply With Quote


Old 09-27-2007, 10:46 PM   #98
nodnarb
 
Join Date: Mar 2007
Posts Rated Helpful 5 Times
It's going to be about a week before I can finish this thread up with the new additions. I'm sorry about any inconvienece.
nodnarb is offline   Reply With Quote


Old 09-28-2007, 08:25 AM   #99
OnionS
 
Join Date: Jul 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by kam
http://www.ozfortress.com/showthread.php?t=24144
lost all my vmfs but decompiled from a hl2dm test bsp but had to redo the displacements, rushed (i.e about an hour) though, just wanted to get something out to appease the people who asked for it less than a day after ff was released

probably redo most/all of it eventually but need a pro texture artist for the theme i want :<
shadow, this is xpress here
OnionS is offline   Reply With Quote


Old 09-29-2007, 12:25 PM   #100
BlisTer
Fortress Forever Staff
 
BlisTer's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 4 Times
Brandon, flare is at 100% and so is blis_2fort both CTF as you know.
__________________
Support FF:
untils you cry for the mercy like little shaven squirrel in my eating pot. - deathstriker666
BlisTer is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:57 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.