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View Poll Results: What theme would look best to you? | |||
Snowy, slightly foggy(FF_Dropdown style) | 25 | 40.32% | |
Night but nicely light(CZ2 style) | 21 | 33.87% | |
Day (SD2 style) | 16 | 25.81% | |
Voters: 62. You may not vote on this poll |
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11-26-2007, 12:44 AM | #81 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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done...download in the first post, enjoy!
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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11-26-2007, 03:21 AM | #82 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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download link?
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11-26-2007, 04:18 AM | #83 | |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Quote:
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I Love GenghisTron . I miss you sooooo Much. LOL. |
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11-26-2007, 11:24 AM | #84 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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no i pulled it, nobody wanted to beta test it and let me know what might be wrong with it, now that i "released it" ppl are finding things, somethings you'll have to deal with, but the reason i pulled it was because of a missing brush that allowed you to see into one of the bases from outside. i will recompile tonight when i get home, i already fixed it.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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11-26-2007, 11:49 AM | #85 |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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LMAO, "Here we go again" I'll check tonight after work and replace the files again.
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I Love GenghisTron . I miss you sooooo Much. LOL. |
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11-26-2007, 12:35 PM | #86 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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, well if they would have checked it out during beta this might have been found. but nooooo, they wont mess with a map until its complete. they can deal with it.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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11-27-2007, 12:22 AM | #87 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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ok done, link in first post.....again
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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11-27-2007, 02:18 AM | #88 |
Join Date: Jul 2007
Location: Upstate New York
Posts Rated Helpful 0 Times
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wow love the final product, only thing i see that could improve it, is whatever is used to give locations, dont know if thats in the lua or what, i noticed when i threw the flag it said "flag thrown," and no location, then i noticed no text in the hud to give position. other than that, id say top notch man.
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11-27-2007, 03:13 AM | #89 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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thanks dude, i forgot completely about the locations, and its not something that can just be added to the LUA. sorry man, will remember for acropolis2
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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11-27-2007, 05:16 AM | #90 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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no locations saddens me...you should fix it sometime...maybe in a future release?
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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11-27-2007, 10:16 AM | #91 |
D&A Member
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
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Did I hear someone say Acropolis2? I really like that map : )
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11-27-2007, 02:07 PM | #92 | |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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Quote:
um...prob not, but maybe...i'm done with this map, unless somebody whos good with LUA gets with me to help me do somethings i wanted to do with redgiant, then i'll also add the locations, and then release as FF_Rediant_G or something, but it wont be re-released as ff_redgiant
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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11-27-2007, 05:29 PM | #93 |
SHUT UP AND SWALLOW
Join Date: Sep 2007
Location: Argentina
Posts Rated Helpful 0 Times
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God i hate filefront, i cant download anything due my country (there are never enough "slots".. never)...
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11-27-2007, 06:13 PM | #94 | |
Fortress Forever Staff
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Quote:
8.6.8.213:27015 [AE] Clan - Fortress Forever 1.11 - San Jose, CA |
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11-27-2007, 07:08 PM | #95 |
lol
Join Date: Mar 2007
Location: Halfway sprawled out of a cardboard box at the bottom of a flight of stairs.
Posts Rated Helpful 2 Times
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I like snowy nights.
I can see that in your first pic.. but shouldn't there then be a bit snow on everything? I don't see any on the battlements.. Also, the sky is as clear as a summer evening. But it's snowing! Even though it is night, shouldn't it be at least a bit grey? I'm not sure if it's like that around the world but, when it snows here, the skies are actually pretty bright.. maybe it's because of the clouds in the air, or the snow reflecting light into the sky, I don't know.. |
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11-27-2007, 07:10 PM | #96 | |
lol
Join Date: Mar 2007
Location: Halfway sprawled out of a cardboard box at the bottom of a flight of stairs.
Posts Rated Helpful 2 Times
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Quote:
Oh yeah, the map's sexy btw. |
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11-27-2007, 07:19 PM | #97 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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thanks, and in the country/woods where there are no city lights, yes it will be pitch black and snowy. although you will still see the clouds around where the moon is, lol.
the random snow i wanted to put all over the map, but decided not to as to finish with it and move on, i'm not a patient person. BUT!!! if a willing LUA coder/competent person gets with me and helps me with somethings i wanted to do with redgiant, then i may release as a different name, and if so i will also include the locations in it.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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11-27-2007, 07:50 PM | #98 |
D&A Member
Retired FF Staff Join Date: Mar 2007
Location: Server: 206.217.134.170:27016
Posts Rated Helpful 2 Times
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Setup, Uploaded, Compressed and Fast/DLable. Danke chief!
Scuzzy
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"Player Quality, not Quantity, is what we strive for." - The LLama Wrangler "A clan is defined by the nature of it's enemies. - The Llama Wrangler |
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12-10-2007, 11:08 AM | #99 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Try Checking out the Wiki for Map Location
http://fortress-forever.com/wiki/LUA...ocation_System I just read it, and it doesnt seem that hard
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12-10-2007, 04:21 PM | #100 |
Annoying people since 1986
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Ah yes, played this map the other day, it's big, it snows, it's fun as hell.
Thank you GambiT. Have a cookie jar. |
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