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Old 02-19-2007, 05:10 PM   #61
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Quote:
Originally Posted by Nuk3m
i have been retired from tfc gaming for quite some time now, but last i checked vi disbanned do i stand corrected?
speaking of vi, mecca was on a couple of days last week. i helped him order a new puter. he should be on consistently by late next week.
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Old 02-21-2007, 06:30 PM   #62
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Quote:
Originally Posted by MrMojo
whats the new bhop cap?
I've heard somewhere it's 190 or 200 or something like that.
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Old 02-21-2007, 09:43 PM   #63
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Quote:
Originally Posted by skull
I've heard somewhere it's 190 or 200 or something like that.
What does that mean in not to familiar with tfc terms. 190-200 being maxspeed? Or being the maximum amount of bunnyhops you can do? Or the speed you can bunnyhop? And if so what is that relative to maxspeed?
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Old 02-21-2007, 09:51 PM   #64
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the percentage of the class's maxspeed i think. whereas 100% would be normal running speed.
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Old 02-21-2007, 10:29 PM   #65
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Its not that high and its not in cement either, we still tweak it on a weekly basis.
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Old 02-21-2007, 11:27 PM   #66
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Quote:
Originally Posted by Skanky Butterpuss
the percentage of the class's maxspeed i think. whereas 100% would be normal running speed.
wow, thats pretty fast. You can only do maybe 20-30% maxspeed in hl2dm while bunnyhopping.
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Old 02-22-2007, 12:07 AM   #67
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it cant be 190 or 200

half life engine capped bunnyhop was around 170%+

its probably like 150%
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Old 02-22-2007, 12:16 AM   #68
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Well, I think I've heard it from a dev.
Anyway, as long as it's a little faster than tfc, it's fine for me



(Make it 350%!)
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Old 02-22-2007, 12:30 AM   #69
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you wouldn't need to use any kind explosive jumps if you can bhop that fast. especially since you can double jump.
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Old 02-22-2007, 10:15 PM   #70
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Will probably end up at 120-130%ish. But that will still function differently than TFC and faster speeds will be possible briefly if you use other means to get going faster. Still undergoing tweaking though.
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Old 02-22-2007, 10:55 PM   #71
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that will be so much slower though! Were there problems with it at 150?
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Old 02-22-2007, 11:35 PM   #72
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it seemed unusually fast when the speeds were first tinkered with imo. looked gayer than michael portillo.
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Old 02-23-2007, 06:05 AM   #73
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Well, it hasn't been properly balanced yet. The difference as I said is the cap is soft. Players will move slower than TFC off regular bhop, but will be capable of going faster for brief periods. Off of a conc for the first 2-3 jumps, for example. This scenario is fairly close to ideal, I'd wager.
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Old 02-23-2007, 11:27 AM   #74
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Why the hell are you lowering it you fecking noobs? TFC was like brilliant and you guys just ruined it by making TFC2 so lame. Make bhop faster it's too slow at 120/130%, it needs quicker, damn non-trickjumping nubs.
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Old 02-23-2007, 11:56 AM   #75
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Old 02-23-2007, 03:42 PM   #76
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I'm somewhat disappointed as well. I _like_ going fast ^_^
edit: I like to _keep_ going fast.

Last edited by o_rannibunny; 02-23-2007 at 03:58 PM.
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Old 02-23-2007, 03:53 PM   #77
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Someone here doesnt understand something...
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Old 02-23-2007, 05:25 PM   #78
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are base speeds and make distances about the same? because this will really slow down gameplay
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Old 02-23-2007, 06:43 PM   #79
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The speed of gameplay shouldn't be significantly changed. It will be different.
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Old 02-23-2007, 07:40 PM   #80
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Quote:
Originally Posted by Dospac
The speed of gameplay shouldn't be significantly changed. It will be different.
I'm getting mixed signals here.

So... it'll be different, but not significantly different? Just minorly different? Barely noticeably different? Do wha?
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