04-02-2008, 06:16 PM | #61 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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:\
ye im tryng to find it too :X
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04-02-2008, 11:26 PM | #62 | |
Retired FF Staff
Join Date: Mar 2007
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Quote:
But if somebody can get me the zip I'll mirror it for ya.
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I Love GenghisTron . I miss you sooooo Much. LOL. |
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04-03-2008, 07:19 PM | #63 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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:)
ah lol ty : )
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04-09-2008, 03:06 PM | #64 |
aka VoiD
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[Edit]**I would but im at work so no IRC and they spot check our emails bleh**
Got this off his site maybe someone could reach him at these various contacts Contact Me: tomchattle@gmail.com IRC: Quakenet - #rmp Gamesurge - #whisper Internet: Myspace Last.fm Last edited by MutiuS; 04-09-2008 at 03:21 PM. |
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04-09-2008, 03:34 PM | #65 |
Beta Tester
Join Date: Mar 2007
Location: Winnipeg Manitoba
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ff_meltdown
ps nice work. |
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04-10-2008, 10:19 PM | #66 |
Join Date: Mar 2007
Location: United Kingdom
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Hey guys, sorry about the disappearance! Life sort of got in the way as it has a tendency to do.
The map never got completely finished but from what I recall it was almost all done, so after some quick renaming and repackaging, here it is! FF_Meltdown! Don't expect too much, this is one of my first completed map and my first for a TF game lol. Any major problems then tell me and hopefully I will get around to fixing them! |
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04-10-2008, 10:23 PM | #67 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Nice
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04-10-2008, 10:25 PM | #68 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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awesome I'll get this up on the UGC server asap.
I noticed you said something about the .lua in your OP...if you need help post what's going on and someone is sure to know.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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04-10-2008, 10:30 PM | #69 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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oooh I must dl this right away!!!
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04-10-2008, 10:31 PM | #70 |
Join Date: Mar 2007
Location: United Kingdom
Posts Rated Helpful 0 Times
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I think we got the lua issues resolved, or at least playable. It's so long ago I can't quite remember lol. Do point anything out if it is found.
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04-10-2008, 10:34 PM | #71 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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lol oh ok...though that might have been from the update today.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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04-10-2008, 10:57 PM | #72 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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Mirror up on the UGC Files page
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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04-10-2008, 11:00 PM | #73 |
FF God
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Hows the fps in this (just curious...I should actually check for myself)?
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04-10-2008, 11:23 PM | #74 |
fastest pipe in the east
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this looks fucking insaneo awesome
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04-10-2008, 11:53 PM | #75 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Game crashed when I tried to cap as blue team. I'll try it again and see if it does the same.
EDIT: Yep. When you drop down to cap, the game crashes.
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#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-11-2008, 12:30 AM | #76 |
FF God
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neither team can cap, both crash
we tried to do a pickup...ended up crashing the server 10 times and we killed the pickup
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04-11-2008, 01:05 AM | #77 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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yeah please fix...this map fucking rocks otherwise...like honestly the best looking FF map I have seen. It's made of pure sexyness!
Also please map more...I want more maps from you!
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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04-11-2008, 01:25 AM | #78 |
Join Date: Mar 2007
Location: United Kingdom
Posts Rated Helpful 0 Times
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Eugh, turns out I hadn't updated my FF in a while, didn't use to happen on the version I had
It's a problem with the lua when you cap the flag, that was the part we had a problem with in the first place, turns out FF no longer likes our rather lame attempts at coding. Here is a copy of the map with the flag cap lua disabled, should fix it fine until I can figure it out. FF_Meltdown, Attempt II Sorry for the rather unsuccessful first attempt lol. (If anyone wants to look at the lua file the part thats broken is under -- Flag Cap) |
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04-11-2008, 03:48 AM | #79 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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:)
very impressive the relation between graphics/fps
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04-11-2008, 05:16 AM | #80 |
Join Date: Sep 2007
Class/Position: O Gametype: CTF Affiliations: mimic- Posts Rated Helpful 0 Times
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<VinnytheBoss> yo
<VinnytheBoss> that map <VinnytheBoss> sux <VinnytheBoss> sorry <VinnytheBoss> no gameplay <VinnytheBoss> it looks good --> Skill35 (Skillet@static-66-173-247-34.t1.cavtel.net) has joined #ff.pickup <VinnytheBoss> but no gameplay <VinnytheBoss> and sorry just like FF..im about gameplay not grahpics <Skanky> yeah <Skill35> can someone start antoher pickup <Gator> im truly dissapointed <Gator> in that map <tsukasa_> its an okay map but <Skanky> that was garbage <ViLE> yea that was disappointing <ViLE> :{ <tsukasa_> a) base size needs to be cut in half <VinnytheBoss> it needs to be simplified <Skanky> O spawns <ViLE> yeh maybe <tsukasa_> b) ceilings need to be raised <VinnytheBoss> its too confusing <Gator> yea <tsukasa_> c) less confusing layout <VinnytheBoss> the best maps <Skanky> and no infinite bag <Gator> lol <VinnytheBoss> are the simplified ones <Gator> infinite bag <tsukasa_> and d) most most important <Gator> fucknig gay shit <tsukasa_> more concable <Skanky> haha <Skanky> i know <ViLE> tyeah that bag <cynical> where can i download hammer for FF <ViLE> that should just not be there <Skanky> the infinite bag was own <tsukasa_> theres like ceilings that are high then low <ViLE> because it takes so long for the o to get there <tsukasa_> and ridges <tsukasa_> very conc unfriendly <Gator> open steam, go to tools, download source sdk <ViLE> engy got plenty of time to run to spawn 3x before the o gets back <tsukasa_> make the midmap larger <cynical> ok <tsukasa_> and the ridge shorter <ViLE> i like the midmap <tsukasa_> needs more room <tsukasa_> also sky taller <ViLE> that map is like <ViLE> instead of a humongous yard <ViLE> it has a humongous useless front <Gator> :/ <tsukasa_> blue base needs more of a ice feeling to it <Gator> http://fortress-forever.com/forum/sh...t=10709&page=4 <Gator> post ur comments <ViLE> yeah mroe ice <ViLE> more ice! <Gator> so he fixes the map <Gator> ! <ViLE> rr <ViLE> rgr <tsukasa_> also need lava and ice sounds in bases <tsukasa_> oozing lava <tsukasa_> uh <Skanky> ice sounds <tsukasa_> dripping ice? <Skanky> ... <Skanky> ice doesnt drip <tsukasa_> cracking ice? <tsukasa_> when its melting <Skanky> lol <Gator> lol <Gator> dripping ic <Gator> e <Gator> lewlzl |
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