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Old 08-19-2006, 02:59 PM   #61
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Oh god thanks this is great.
I'm sure you guys are still tweaking things around, but goddam the sniper dot/beam are huge ass. Make them more discreet k thx
plus now the beam gives out the sniper's location right away now (as well as being completely unrealistic (yes i said that now sue me)

edit:
Quote:
Originally Posted by schtoofa at hl2.net
you'll only be able to see the sniper's laser beem if it's within a limited number of degrees within your field of view. If you had dozens of snipers in the yard, you'd only see the beams if they were aiming near you. If you start seeing lots of beams as a player, it'd be a good indicator for you to WATCH OUT hehe.
what about doing the contrary ? IE, you can see the beam only if it's not aiming at you or near you. think of the added paranoia, and everyone shouting at the hunted he's being targeted.

Last edited by o_ivaqual; 08-19-2006 at 03:29 PM.
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Old 08-19-2006, 03:02 PM   #62
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yea the lasers need to be fade out a little..
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Old 08-19-2006, 03:14 PM   #63
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Quote:
Originally Posted by MJ
yea the lasers need to be fade out a little..
i thought they said you would only see the lasers within a few degrees, so even if it is 4 snipers in the yard you wont notice it.. unless your about to be shot. I think that is a fantastic idea, the moment you see that red, its time to do some seriously evasive manouvers!
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Old 08-19-2006, 03:38 PM   #64
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Quote:
Originally Posted by MistdragoN
i thought they said you would only see the lasers within a few degrees, so even if it is 4 snipers in the yard you wont notice it.. unless your about to be shot. I think that is a fantastic idea, the moment you see that red, its time to do some seriously evasive manouvers!
Yeah, that's the point. You'll only see the full laser beam if you're within some angle of it (ie. about to be shot in the face).
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Old 08-19-2006, 03:50 PM   #65
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Quote:
Originally Posted by rizzo
Guess im the only one who doesnt like the conc effect at all -_-

But the other stuff looks great!
Me either :L. I believe that the sniper laser/dot should be tweaked to perfection. Everything else is looking very A+ material, nice job .
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Old 08-19-2006, 03:51 PM   #66
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Also, is that a temperature gauge on the AC ? (which i'm pretty sure it is)
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Old 08-19-2006, 03:59 PM   #67
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wicked! :O
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Old 08-19-2006, 04:02 PM   #68
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i love it all... i just need to see how it feels ingame and all, and better yet see if i need to update my rig
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Old 08-19-2006, 04:15 PM   #69
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Old 08-19-2006, 04:45 PM   #70
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Quote:
Originally Posted by Alligator

yeah
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Old 08-19-2006, 04:57 PM   #71
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Quote:
Originally Posted by rizzo
Guess im the only one who doesnt like the conc effect at all -_-

But the other stuff looks great!
I really didnt like it either xD
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Old 08-19-2006, 05:03 PM   #72
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Love it all. I'm not very hard to please.
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Old 08-19-2006, 05:04 PM   #73
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Clear my spy query up while we're looking at that screeny.
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Old 08-19-2006, 05:06 PM   #74
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phish better watch out--alot of people will be hunting him down to steal that beta from his computer
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Old 08-19-2006, 05:14 PM   #75
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e-mazing!! :]~~~~~~~~~~~~~~~~~~~~~
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Old 08-19-2006, 05:17 PM   #76
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I think people will change their mind when they see a video of the conc and laser effects.

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Old 08-19-2006, 05:20 PM   #77
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Nice update! That railgun model is looking amazing ingame.

Edit: Also, no glow on the flags?

Last edited by o_bokko; 08-19-2006 at 05:34 PM.
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Old 08-19-2006, 05:33 PM   #78
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Wow amazing shots, updates are sooooo grreat!

Man I so want this released...

Question for devs: Will the laser be displaced a little bit when coming through the watersurface, as it would IRL? Would be great and totally confuse both sniper and victim... UNLESS they know their physics, and therefore may rejoice.
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Old 08-19-2006, 05:34 PM   #79
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thanks for the update. overall things are looking v. good, but i still have some questions and concerns..

what's with the dead spy screenshot?

i still think the bags/backpacks look oversized and out of place...a small issue to be fair but with the number of bodies and bags lying around it wouldn't hurt to make them look a little nicer and reduce the size.
edit: i did notice that you changed the backpack color?? i'm not sure as i can't find the old cz2 screenshots with those bags lying around but I think they are more green now. anyway that's a good thing, now just make them a tad smaller.

also as some have mentioned the movement animations look somewhat awkward but it may look smoother in action...

the conc warp effect is a nice touch but those expanding concussion rings in tfc are excellent for making def aware of where scouts and medics may be coming from as you can see the conc through walls.

those textured rockets on the rpg don't look that great in the world view tbh, but that's a minor annoyance.

no flag glow...yet

Last edited by o_arsenalfc; 08-19-2006 at 05:47 PM.
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Old 08-19-2006, 05:36 PM   #80
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good shit.
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