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Old 07-24-2008, 08:46 PM   #61
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Originally Posted by GiGaBiTe
I present to you the Avanti beta!
OMG!!!!! Its just as I remember it!!!!


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Old 07-24-2008, 08:56 PM   #62
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Oh yes
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Old 07-25-2008, 03:10 AM   #63
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Still think I should do Avanti? <Y/N>



Need more custom textures now.
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Old 07-25-2008, 03:12 AM   #64
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Please do!
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Old 07-25-2008, 03:13 AM   #65
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Just make sure it looks better than TF2's cartoonish ugly version.
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Old 07-25-2008, 03:30 AM   #66
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I just went and looked at the TF2 Avanti and my god it was terrible. Valve went way too far with TF2, but turning a middle eastern map into that pile of rubbish is a sin against god.
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Old 07-25-2008, 03:49 AM   #67
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Valve didn't make it...

http://forums.thecatacombs.net/showthread.php?t=101748

He has also done:
http://forums.thecatacombs.net/showthread.php?t=101710

and yea, it's pretty simple and bland :<. No style or juice was added to it.
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Old 07-25-2008, 04:57 AM   #68
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Oh please keep going
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Old 07-25-2008, 06:19 AM   #69
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Old 07-25-2008, 07:20 AM   #70
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Quote:
Originally Posted by GiGaBiTe
Still think I should do Avanti? <Y/N>

Please do! (..but finish casbah first? )
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Old 07-25-2008, 08:45 AM   #71
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Can't because I don't have signs and because I don't have a red texture set.
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Old 07-25-2008, 09:56 AM   #72
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if it's at 45% you could use placeholders i guess..? not sure what exactly what is missing so i might be talking out of my ass. I'm just thoroughly afraid of abandoned maps - it's probably best to ignore me.
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Old 07-25-2008, 11:09 AM   #73
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dark maps is good for fun type of maps n stuff but for normal play everything needs to be much brighter
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Old 07-25-2008, 11:39 AM   #74
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Not only should you finish Avanti (It's looking great so far). You should finish it first!


...also you shouldn't sleep before it's done...



...or eat...



...or do anything else other than map...
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Old 07-25-2008, 02:05 PM   #75
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The test shots are looking sweet man, love the lighting.
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Old 07-25-2008, 02:39 PM   #76
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HOLY CRAP MY PANTS! This is what I imagined Avanti looking like if it were to ever be recreated for FF! GO GIGA!
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Old 07-25-2008, 04:00 PM   #77
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Love the way it's looking so far...but it's going to be difficult to play when it's that dark..when I think night map I was thinking something along the lines of how dark CZ2 is...dark enough to know it's a night map, light enough to be able to kill and shoot people.
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Old 07-25-2008, 04:09 PM   #78
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Attackers spawn area could be dark as it's outside the city walls (or at least thats where I think of the spawn), where inside it's much brighter. Maybe.
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Old 07-29-2008, 05:28 AM   #79
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I'm still working on the lighting and the attackers spawn area. I ran into some obfuscated problems that are taking awhile to sort out.
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Old 08-07-2008, 05:05 AM   #80
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Holy crap! Why the hell aren't you part of FF's staff yet?!
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