12-04-2005, 05:40 PM | #61 | ||
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12-04-2005, 10:02 PM | #62 | ||
Join Date: Feb 2005
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12-06-2005, 10:38 AM | #63 |
Join Date: Dec 2005
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Looks fantastic, fair play to you on the effort. 1 thing would be amazing, well its only a little thing.
You know in the fr, the big window, it would be great if you could get like a rain effect outside of that. Would be extremely atmospheric and something to watch if your FL def owns up. Wlv@elite.fi |
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12-06-2005, 10:40 AM | #64 | |||
Join Date: May 2005
Location: Newcastle Upon Tyne, England
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12-06-2005, 03:02 PM | #65 |
Join Date: Feb 2005
Location: Finland
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I like brushwork there
Textures need more work, but I think they are just placeholders |
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12-06-2005, 05:37 PM | #66 |
Join Date: Dec 2004
Location: Ohio
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this is so sexy this thread should be labeled "NSFW"
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12-06-2005, 05:52 PM | #67 | ||||
Retired FF Staff
Join Date: May 2005
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s like something you'd see in the ceiling of houses. regardless, having a conversation about the symantics of electricity is stupid :P last night I basically finished the entire facade of the base, and I like how it turned out although the texturing is irking me right now. expect some screenshots of the yard within 2 weeks. |
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12-06-2005, 06:27 PM | #68 | |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
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12-08-2005, 10:30 PM | #69 |
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12-08-2005, 10:59 PM | #70 |
Join Date: Feb 2005
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Bleak, depressing, and professional. I love it, you've got some real talent.
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12-08-2005, 11:16 PM | #71 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
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i'm not sure whether its the rock texture or the sky that makes it so. one of them needs to go, though
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12-08-2005, 11:31 PM | #72 |
Join Date: Jan 2005
Location: Montreal
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Blue lights are sexy... not.
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12-09-2005, 04:41 PM | #73 | |
Join Date: Feb 2005
Location: Finland
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(like I have said from the whole map) |
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12-10-2005, 02:02 AM | #74 |
Join Date: Feb 2005
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your face makes your body looks bad, ugly.
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12-10-2005, 02:24 AM | #75 |
Join Date: Jun 2005
Location: Texas
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I like the blue lights. I don't see what so bad about them.
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12-10-2005, 02:38 AM | #76 |
Join Date: Jan 2005
Location: Australia
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the blue lights are unique, hes using blue and red lights for the team colouring per base. very awesome idea
i think the rock texture looks weird though, only real crit when can we run around on it :E |
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12-10-2005, 04:54 AM | #77 |
Useless
Retired FF Staff
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If the blue lights were more ambient it'd work better, I think. As it is now they're just big sharp balls of blue light, it's sort of weird.
__________________
Look at all those dead links. |
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12-10-2005, 01:44 PM | #78 | |
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Location: Finland
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Ha-ha-ha |
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12-10-2005, 04:05 PM | #79 |
Join Date: Jan 2005
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The lights in the flag room and battlements are just not working for me. Take off the flare or light the area around it. Somethings just not adding up 0_o
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06-02-2006, 11:32 PM | #80 |
Join Date: Jan 2005
Location: Montreal
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Why did you give up on this map Omegay?
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