04-12-2015, 09:11 PM | #721 |
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squeek502 pushed 1 commit to fortressforever/fortressforever:lua/team-get-functions
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04-12-2015, 09:11 PM | #722 |
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squeek502 synchronized pull request fortressforever/fortressforever#187 ('Lua: Add get equivalents of exposed team set functions')
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04-12-2015, 09:15 PM | #723 |
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squeek502 synchronized pull request fortressforever/fortressforever#194 ('Lua: Add player:GetArmorAbsorption')
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04-12-2015, 09:15 PM | #724 |
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squeek502 pushed 1 commit to fortressforever/fortressforever:lua/armor-absorption
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04-12-2015, 09:15 PM | #725 |
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squeek502 merged pull request fortressforever/fortressforever#194 ('Lua: Add player:GetArmorAbsorption') from squeek502 to beta
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04-12-2015, 09:20 PM | #726 |
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squeek502 pushed 1 commit to fortressforever/fortressforever:features/armorstrip
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04-12-2015, 09:20 PM | #727 |
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squeek502 synchronized pull request fortressforever/fortressforever#195 ('Add basic armorstrip convar: mp_armorstrip')
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04-12-2015, 09:21 PM | #728 |
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squeek502 merged pull request fortressforever/fortressforever#195 ('Add basic armorstrip convar: mp_friendlyfire_armorstrip') from squeek502 to beta
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04-12-2015, 09:33 PM | #729 |
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AfterShockFF commented on issue fortressforever/fortressforever#191 ('Fix explosions doing too much damage to crouched players in certain cases'):
:+1:View on Github |
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04-12-2015, 09:40 PM | #730 |
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squeek502 merged pull request fortressforever/fortressforever#191 ('Fix explosions doing too much damage to crouched players in certain cases') from squeek502 to beta
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04-12-2015, 10:08 PM | #731 |
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squeek502 created fortressforever/fortressforever-scripts:flag-touch-bounds at c586b7 (+1 new commit)
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04-12-2015, 10:12 PM | #732 |
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squeek502 opened pull request fortressforever/fortressforever-scripts#39 ('Increase flag touch bounds a bit')
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04-12-2015, 10:26 PM | #733 |
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squeek502 force-pushed fortressforever/fortressforever:balance/pipe-radius from be979f to 1298e2
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04-12-2015, 10:26 PM | #734 |
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squeek502 synchronized pull request fortressforever/fortressforever#175 ('Reduce grellow pipe damage radius to 120 (from 130)')
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04-12-2015, 10:28 PM | #735 |
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R00Ki3 commented on issue fortressforever/fortressforever-scripts#39 ('Increase flag touch bounds a bit'):
This size seems far more reasonable.View on Github |
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04-12-2015, 10:43 PM | #736 |
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AfterShockFF commented on issue fortressforever/fortressforever-scripts#39 ('Increase flag touch bounds a bit'):
Really good pictures. Whilst I agree that the current height vs the current flag model is confusing, I think this height tweak might be too far in the other direction and i'm concerned about making the flag easy to grab whilst concing over it again. I am less concerned about width so without...View on Github |
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04-12-2015, 11:15 PM | #737 |
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squeek502 commented on issue fortressforever/fortressforever-scripts#39 ('Increase flag touch bounds a bit'):
Keep in mind that 2.46 flag bounds were 100% model bounds + 12 bloat in all directions, so the height was actually 81 units from the base of the flag.View on Github |
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04-13-2015, 12:05 AM | #738 |
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AfterShockFF commented on issue fortressforever/fortressforever-scripts#39 ('Increase flag touch bounds a bit'):
That's true, but the old height was much, much taller than TFC. In fact do we have the TFC value for comparison?View on Github |
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04-13-2015, 12:45 AM | #739 |
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squeek502 commented on issue fortressforever/fortressforever-scripts#39 ('Increase flag touch bounds a bit'):
![tfc-flag-height](https://cloud.githubusercontent.com/assets/2389051/7108186/4c603f00-e133-11e4-9e3c-4b1d244642fa.jpg)View on Github |
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04-13-2015, 12:50 AM | #740 |
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squeek502 commented on issue fortressforever/fortressforever-scripts#39 ('Increase flag touch bounds a bit'):
![tfc-flag-size](https://cloud.githubusercontent.com/assets/2389051/7108207/ec105e54-e133-11e4-94db-773ee0fcc0d4.png)View on Github |
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