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Old 12-18-2005, 10:12 PM   #41
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No, because you are probably the biggest troll on these forums (bar 651ett). Stop posting so much crap all the time if you want people to give you credit.
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Old 12-18-2005, 10:27 PM   #42
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sooo.... what do u think of this then?

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Old 12-18-2005, 10:28 PM   #43
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Quote:
Originally Posted by darkness24713
Now lets get this thread back on to topic plz i dont want it to get locked cause it looks like a good map ideal

now what i would like to see is a lay out in hammer cause i need to see this head on. i think that the egg should rotate. and there should be like a whole that goes strigth thew the egg so sniper could snip from there but they could only get up there by droping a nade on the ground and jumpin up there so they and snip and that could be the sniper deck. OR better yet ahvea ring around the the egg so you can stand on it and sniper from there and the platrom will rotate with the egg


i dont call that crap there bokko i help him out

Quote:
Originally Posted by Krusty
sooo.... what do u think of this then?

now get alliagotor to draw that up in hammer cause i want to see what it will look like. what happends when you go in the egg tho?
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Old 12-18-2005, 10:32 PM   #44
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Think its a cool idea and if you can use autocad than you can probably use Hammer.
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Old 12-18-2005, 10:36 PM   #45
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i think getting inside the egg would be more like a fun challenge... unless we putted a univ cap point inside it, like dragonjojo said earlier...
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Old 12-18-2005, 11:22 PM   #46
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hmm, A universal cap point would probably be a good idea, just make sure nothing is buildable in a reasonable area around it. I'm not sure about the scale of the map though, would it be possible to do an hh(conc/frag) and trimp off the egg straight into the flagroom? or would you have to go around?
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Old 12-18-2005, 11:52 PM   #47
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Quote:
Originally Posted by yoda891
... would it be possible to do an hh(conc/frag) and trimp off the egg straight into the flagroom? or would you have to go around?
yeah it is possible if the security laser is down...
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Old 12-19-2005, 01:06 AM   #48
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Yea, seriously Krusty you really should try loading up hammer if you're doing thins kind of 3D stuff already. (It's fun as hell)
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Old 12-19-2005, 01:08 AM   #49
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ok this might sound weird but i have a idea.

have like a frying pan under it so when someone goes int there it starts to lower and if they dont get out in time they fry to death just a suggestion


OR make it so when you enter in the egg it could be like a dm area where you can 1v1 someone
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Old 12-19-2005, 01:54 AM   #50
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Quote:
Originally Posted by Nezumi
Yea, seriously Krusty you really should try loading up hammer if you're doing thins kind of 3D stuff already. (It's fun as hell)
ok i will...but im trusting alligator on this one



Quote:
Originally Posted by darkness24713
ok this might sound weird but i have a idea.

have like a frying pan under it so when someone goes int there it starts to lower and if they dont get out in time they fry to death just a suggestion


OR make it so when you enter in the egg it could be like a dm area where you can 1v1 someone
maybe the first idea its too crazy...lol (creative for sure :P)

and if u want to do a 1on1 inside "the egg" u just have to make an appointment with someone i guess
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Old 12-19-2005, 04:34 PM   #51
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Old 12-19-2005, 06:56 PM   #52
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Old 12-19-2005, 08:30 PM   #53
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HAMMER

tell alliagoter to post a screen shot of it or somthing cause i REALLY want to see it in hammer cause it look kick ass in that autocade
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Old 12-19-2005, 10:20 PM   #54
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that's up to alligator...i haven't seen him today. he should post when it is "acceptable to the human eye" :P
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Old 12-19-2005, 10:54 PM   #55
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Quote:
Originally Posted by Krusty
that's up to alligator...i haven't seen him today. he should post when it is "acceptable to the human eye" :P
lol ok

quick question tho
Quote:
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how are you going to get to the top of the egg yoke cause it looks to steap for them to walk right up there?
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Old 12-19-2005, 11:03 PM   #56
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i suppose we have to put it with an "acceptable" inclination
(rising the egg white level for example...)
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Old 12-20-2005, 05:10 PM   #57
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and yet...more autocad renders :P

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Old 12-20-2005, 05:48 PM   #58
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What kind of skybox would you use for this map?
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Old 12-20-2005, 06:06 PM   #59
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Send a message via AIM to Circuitous Send a message via MSN to Circuitous Send a message via Yahoo to Circuitous Send a message via Skype™ to Circuitous
Looks like it's all just closed in.
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Old 12-20-2005, 06:22 PM   #60
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i really really really like this idea...

it seems like it could be an incredible low g map.

i don’t know how to describe this really, but it feels like it should and would be a very fast and tall map. less about strat and more about fun. the egg could have some sort of gravitational pull to it, or ramp accelerators like in spaceball. i.e. you conc toward the egg, and somehow through gravity or ramp sliders on the sides you have the ability to slingshot yourself around the egg several times, gaining more speed, release and fly all they way across to the other base/side.
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