12-10-2014, 02:02 AM | #41 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'I am somewhat surprised this must be done manually.'
View on Github |
|
12-10-2014, 02:02 AM | #42 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'We probably dont need these devmsgs any more'
View on Github |
|
12-10-2014, 02:04 AM | #43 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'if you pulled all the code above here out into a function "you could return early and reduce the...'
View on Github |
|
12-10-2014, 02:04 AM | #44 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'can get rid of this stuff'
View on Github |
|
12-10-2014, 02:06 AM | #45 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'when we are happy with the jumpgun behaviour we can remove a lot of this...'
View on Github |
|
12-10-2014, 02:07 AM | #46 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'Does it even have ammo?'
View on Github |
|
12-10-2014, 02:08 AM | #47 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'not very cool ifdef block'
View on Github |
|
12-10-2014, 02:09 AM | #48 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'More ammo stuff'
View on Github |
|
12-10-2014, 02:09 AM | #49 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
squeek502 created fortressforever/fortressforever-scripts:fixes/unicode-support at 5ddd61 (+1 new commit)
View on Github |
|
12-10-2014, 02:10 AM | #50 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#85@c9bfd4 ('Scout movement weapon'): 'This can just be #ifdef CLIENT_DLL'
View on Github |
|
12-10-2014, 02:10 AM | #51 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
squeek502 opened pull request fortressforever/fortressforever-scripts#7 ('Fix unicode character support in VGUI/HUD elements')
View on Github |
|
12-10-2014, 02:11 AM | #52 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on issue fortressforever/fortressforever#85 ('Scout movement weapon'): 'Looks ok, could do with a slight bit of cleanup. Probably want to rename the gun too.. :) :+1: merge...'
View on Github |
|
12-10-2014, 02:13 AM | #53 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on the diff of pull request fortressforever/fortressforever#81@f72b5f ('Fix conc speed being limited for too long after using a jump pad'): 'Remind me what mancannontime is, the time since you last used it?'
View on Github |
|
12-10-2014, 02:14 AM | #54 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
AfterShockFF commented on issue fortressforever/fortressforever#81 ('Fix conc speed being limited for too long after using a jump pad'): 'Code looks fine :+1: '
View on Github |
|
12-10-2014, 02:18 AM | #55 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Yikes. Going to remove pull request diff comments from being posted as they can be spam central.
__________________
#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
|
12-10-2014, 02:21 AM | #56 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
squeek502 merged pull request fortressforever/fortressforever#90 ('Default hud_fastswitch to 1 and add hud_weaponselect cvar') from squeek502 to beta
View on Github |
|
12-10-2014, 02:36 AM | #57 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
squeek502 closed issue fortressforever/fortressforever#80 ('Jump pad + conc speed limiting persists for way too long')
View on Github |
|
12-10-2014, 02:36 AM | #58 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
squeek502 merged pull request fortressforever/fortressforever#81 ('Fix conc speed being limited for too long after using a jump pad') from squeek502 to beta
View on Github |
|
12-10-2014, 03:13 AM | #59 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
squeek502 synchronized pull request fortressforever/fortressforever#89 ('Fixed CFFCrosshairOptions::UpdateSliders assert and did some cleanup')
View on Github |
|
12-10-2014, 03:13 AM | #60 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
|
squeek502 pushed 1 commit to fortressforever/fortressforever:fixes/xhair-option-assert
View on Github |
|
Currently Active Users Viewing This Thread: 3 (0 members and 3 guests) | |
|
|