05-14-2008, 04:15 PM | #41 | |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
Quote:
Really as stated throughout here, we need more AvD / ID maps. The problem is that these are just harder and take more work.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
|
05-14-2008, 05:59 PM | #42 |
Custom mapper
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
I think what might be cool is a desert map, with two stages.
This would be cool as you have lots of creative freedom and theres a big change in environment for the player so it keeps it interesting. In the fortress there could be an entrance with balconies on either side looking down with sg positions and pillars for protection etc... could go nuts with this! |
|
05-15-2008, 07:40 PM | #43 | |
Useless
Retired FF Staff
|
Quote:
__________________
Look at all those dead links. |
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|