07-27-2010, 02:34 AM | #41 | ||
Heartless Threadkiller
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Want examples? Engineer is a pussy class because the Engy can use a remote weapon to kill without risk to himself. Scout is a pussy class because he can move fast enough to evade every other class. Medic is a pussy class because he can infect and kill slowly with 1 touch. Demoman is a pussy class because he can set pipe-bomb traps and kill without risk to himself. Let's not mention the power of the detpack. Pyro is a pussy class, because he has 3 levels of burn that can kill you in seconds. Soldier is a pussy class because he has rockets and they go boom. Sniper is a pussy class because he can kill you at a distance. HWGuy is a pussy class because he has a heavy damage weapon and lots of health. Spy is a pussy class because he can disappear and 1-hit kill you from behind. Civilian is a pussy class because of Unagi-Power-Unagi.
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07-27-2010, 02:52 AM | #42 | |||||||
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It isn't like "Oh, I just got outgunned by a Heavy. Maybe I should go Heavy to outgun him back." where you're not making an implication that the Heavy is broken or out of place. I am saying straight up that the Sniper is broken and doesn't belong. You're giving me the advice you would give to someone making the former implication. If I say that the Sniper is broken, the last thing I want to hear is to go Sniper to counter it. I shouldn't have to counter a problem with a problem. Problems should get fixed.
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NOPE. I WHOLE-HEARTEDLY AGREE. Quote:
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Civilian is a fine gentleman. That top hat and tommy gun radiate bad-ass. Last edited by Bridget; 07-27-2010 at 02:53 AM. |
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07-27-2010, 03:05 AM | #43 | |
Heartless Threadkiller
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You can still interact with an enemy sniper, if you become one yourself. How many times do I have to say it?
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07-27-2010, 03:20 AM | #44 |
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How do we put out this fire?
Let's drop a nuclear bomb on it. Why don't we just hose it down? NO! Trust me. The resulting explosion will put out the fire. |
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07-27-2010, 03:36 AM | #45 | |
Heartless Threadkiller
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That made no sense whatsoever.... but that's your whole arguement.... nonsense.
But, since you mentioned fire..... ever hear of using a fireline to fight a forest fire?
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07-27-2010, 03:46 AM | #46 |
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It makes perfect sense,
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07-27-2010, 06:15 AM | #47 |
if(0>1){printf("broked");}
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07-27-2010, 07:34 AM | #48 | |||
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 07-27-2010 at 07:37 AM. |
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07-27-2010, 04:57 PM | #49 | |
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07-28-2010, 06:36 PM | #50 |
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How bout all players having a type of sidearm that is effective against long range targets, but doesnt ricochet like the railgun and give the NG a 3 shot barrage Super Rail gun. pesky snipers...
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07-28-2010, 09:38 PM | #51 | |
Heartless Threadkiller
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So you're saying, if the enemy team has a sniper, your whole team should snipe? Or are you assuming that will happen? The best way to counter a sniper, is with a sniper.... not a whole damned team of them. Sniper is a support class, not a major class like the scout/medic/solly.
(btw- a good sniper war is a load of fun on snipers only maps, or if everyone wants to do it on a "regular" map.)
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07-28-2010, 11:56 PM | #52 | ||
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I guess I'll just dick around with explaining why that's a bad idea.
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class Sniper: def __init__(self,SniperCount): SniperCount = SniperCount + 1 print("Sniper #%s has been created to counter #%s") % (SniperCount, SniperCount-1) # Sniper is the only counter to sniper. # Therefore, we must create a new sniper. NecessaryCounter = Sniper(SniperCount) InitialSniper = Sniper(1) Quote:
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Last edited by Bridget; 07-29-2010 at 12:10 AM. Reason: confused programmer is confused |
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07-29-2010, 12:59 AM | #53 |
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Code:
def sniper(count = 1): print count sniper(count + 1) callvote map aardvark sniper()
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07-29-2010, 01:30 AM | #54 |
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Get out of here, Wyoming.
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07-29-2010, 01:34 AM | #55 | |
Heartless Threadkiller
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In PRS, rock beats scissors, scissors beat paper, and paper beats rock. It's straight up luck. There is no actual skill involved. Stop pulling "luck shots" to use as comparisons.
Wait... before we go any further.... do you actually PLAY a TF game? I play TFC, FF, and very rarely TF2. TFC is my favorite PC game of all time. I am not trying to make FF into TFC with prettier graphix. You should know that from my posts in the beta section. If you don't, you really should... because it will teach you the dynamics of the Fortress style of play.
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07-29-2010, 01:46 AM | #56 |
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I used RPS as a metaphor against singular hard counters. Hurpa durpa
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07-29-2010, 02:50 AM | #57 | |
Heartless Threadkiller
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Oh, so I should counter with some sort of semi-retarded euphamism that doesn't fit either?
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07-29-2010, 03:01 AM | #58 |
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Your personal inability to understand != whether something is inherently understandable
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07-29-2010, 05:47 AM | #59 | ||
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Here is Squeek's response. Quote:
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07-29-2010, 06:06 AM | #60 |
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Sniper is mostly defined as someone who shoots from a concealed location.
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