05-26-2006, 03:14 AM | #41 |
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Location: The Peoples Republic of Harmfull Free Radicals
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Is there any preliminary talk from old TFC leagues about updatind to FF?
I'm sure most of them are planning it, but does anyone have any actual word? |
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05-26-2006, 12:33 PM | #42 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
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you mean no other game in existence has a 'scout'?
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05-26-2006, 11:35 PM | #43 | |
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Location: Cali
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Quote:
Maybe they want to purchase FF instead of making their own fortress mod. However, the dev team has made it pretty clear they plan on keeping control of the mod and don't plan on selling it. It's possible that Valve is waiting until the Mod is finished and ready for release, and just before release, they could get their lawyers involved. If the dev team fought a legal battle with Valve, they would incur huge legal fees and the mod's release could be delayed for a very long time. Faced with the proposition of a long, expensive legal battle, Vlave then put together some kind of package to purchase the mod. They would basically give the dev team a choice of selling the game and making some cash or force them to fight a legal battle, which would force the dev team to retain attorneys, pay the attorneys, and fight a legal battle which could totally halt the release of the game. This is just pure speculation, as I don't know what Valve's legal rights are with regards to the mod, and I don't know if Valve has any desire to purchase the game. But if we're being cynical, this is one possibility. |
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05-27-2006, 12:14 AM | #44 |
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Can I have my tinfoil hat back please?
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05-27-2006, 01:26 AM | #45 | |
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Quote:
They would lose image in the mod scene and the gaming scene will make A LOT of steam. After the circus with vivendi and steam it would be also a \kill on contract level - who would ever want to do deals with a party which tends to sue everyone? Vivendi will be able to roll out its canonary against valve to push their politics. Selling sequels is not easy especially when the whole world hates you. Should valve sleep over the release and block ff then via steam, steam will fall down lower than DRM (as it has right now the level of digital restriction management systems if you ask people around you) what doesn't really bring any bonus points in the future. And as I already said: copyright covers works, not patterns. Go ask a patent troll for the difference between a patent and copyright on a work. He will tell you: the copyright covers a work from direct copying, a patent lets you to write three simple sentenses in a very complicated way to cover a whole room of ideas on a pattern. Difference: if Valve patented "the TF-principe", it would be: (sorry for my English, those are 8 years since last proper use ) A world divided by a neutral area containing objectives to be accomplished by nine entities different in power, equipment and speed. By creating Battlefield you would violate such a patent. Difference to this is: (c) 1999 Valve Software You may not copy any contents or parts of it from TFC. That means: you may not use PARTS (take it physically) of the game for own purposes as (mostly only) redistributing them without authorization. That would be for example to take a texture from HL/TFC and put it into FF. Take a bunch of weedmen, then write a clone and release it (with such classes as HWGuy, Scout or Medic) is NOT protected by the copyright. Last edited by o_dammage; 05-27-2006 at 01:37 AM. |
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05-27-2006, 02:06 AM | #46 |
Join Date: Jan 2005
Location: Tampa
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There is wayyyy too much overspeculation in this thread. But that's just my opinion. Really. For all we know, Valve has never heard of FF. Or they could have already bought it and the mod team is not telling us. Or Valve is actually a group of Aliens who are planning to take over the Earth through Steam and FF's coding is powerful enough to ruin that. I mean, there's just limitless amounts of possibilities, and the community needs to just get over it until release. Until then, all we can do is do our parts to spread the mod ourselves, and hope that the team gets the mod out before the majority of the HL2 community turns 30 and realize they are wasting their lives with video games.
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05-27-2006, 05:23 PM | #47 |
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Location: Markham, Ontario, Canada!
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I'm going to go ahead and assume Valves heard of FF after all the hubbub with the Steam forums.
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05-27-2006, 06:01 PM | #48 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
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Valve knows about us :P
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05-28-2006, 02:59 AM | #49 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Defrag personally left a burning bag of dog crap on Valve's front porch before ringing the doorbell and running away.
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05-28-2006, 04:23 AM | #50 |
Join Date: Feb 2005
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"Don't put it out with your boot, Gabe!"
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05-28-2006, 08:43 AM | #51 | |
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Location: Fort Worth, Tejas
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Quote:
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05-28-2006, 02:10 PM | #52 |
Join Date: Jan 2006
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Valve offered protection services, but the Dev-Team refused.
Now (oh, what a surprise) the servers might get stolen by (oh what a surprise) an unknown party any second |
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05-28-2006, 02:15 PM | #53 |
Join Date: Jan 2005
Location: Great Britain
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Valve offered FF protection services?
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05-28-2006, 08:16 PM | #54 |
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Location: Markham, Ontario, Canada!
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Yeah, they were worried about the mob, so the dev team got placed under 24-hour VALVe surveillance. Around midnight they decided to upgrade their software and consequently it didn't work, so a few dev members ended up in the ocean cemented to bricks.
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05-28-2006, 09:54 PM | #55 |
Useless
Retired FF Staff
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Also they gave them a unicorn.
__________________
Look at all those dead links. |
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05-29-2006, 08:50 PM | #56 |
Join Date: Jan 2005
Location: Boston
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I heard that gabe is defrag's father!
DUN DUN DUNNNNNN! |
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05-29-2006, 09:28 PM | #57 |
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Location: Markham, Ontario, Canada!
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Well we're fucked now.
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05-30-2006, 05:11 PM | #58 | |
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BTW, gamestar.de (the biggest german gaming magazine + one of the most popular national leagues) was long time a big fan of TFC. Especially Petra Schmitz ... Save her from the GuildWars-swamp by releasing a beta... Every time I log in she is online. Must be a swamp |
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05-30-2006, 07:09 PM | #59 | |
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Location: Carlisle, UK
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Quote:
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06-01-2006, 11:54 PM | #60 |
Join Date: Apr 2005
Location: Redmond, WA
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Nice work Fresh.
PCGamer is the single gaming publication I read. I don't always agree with them, but I resepct their talent and integrity as writers and as a publication. Some addtional press with them can't be a bad thing. |
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