08-18-2012, 12:53 AM | #41 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
|
That did make FF a selectable option in sdk, but when I go to launch hammer it tells me the gameinfo.txt doesn't exist. I've checked and it is exactly where hammer says it doesn't exist.
|
|
08-18-2012, 01:46 AM | #42 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
This is always a pain. My way of getting around it is to have HL2DM installed, going to steamapps\<username>\half-life 2 deathmatch\hl2mp and copy+pasting gameinfo.txt from FortressForever into that folder. That (hopefully) allows me to launch Hammer for HL2DM, and then I create a Fortress Forever config, restart Hammer/SDK, and then launch with Fortress Forever selected.
Haven't had to do it in a while, though, so I'm not sure if it still works.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
|
08-18-2012, 02:04 AM | #43 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
|
Le sigh. Fuck hammer. Squeek do you happen to remember how to set up a fake game to run through hammer? I believe you're the one to instructed me on it the first time. It looks like it will be the only way to set up a new config or what ever for FF. As I don't have hl2dm.
|
|
08-18-2012, 02:26 AM | #44 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
You can try just making that hl2mp folder and seeing if it behaves the same way.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 08-18-2012 at 02:26 AM. |
|
08-18-2012, 08:51 AM | #45 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
|
I got it to work. Thank you oaties and squeek.
|
|
08-18-2012, 08:57 AM | #46 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Out of curiosity/for future reference, what did you do?
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
|
08-18-2012, 01:49 PM | #47 |
WhenNailGrenWillOut?
Beta Tester
Join Date: May 2009
Gametype: mp_prematch Affiliations: [:)] - Frag Happy, babe| Posts Rated Helpful 29 Times
|
For some reason I never had any problems like this, lucky.
__________________
[[ ff_hotfudge - bhop_theonlyone ]] "As the the new year approaches I await for it like an case of explosive fecalomania otherwise know as diareha or the massive shits. I am gripping the sides of the toilet as my stomach produces the first hollow thud out of the anus of the year to come." DarkeN_HellspawN |
|
08-18-2012, 07:12 PM | #48 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
|
What oaties gave me did it. I just had some pathing problems. I use \program files (x86)\
|
|
08-18-2012, 08:54 PM | #49 |
Join Date: Nov 2010
Gametype: Capture the Flag Posts Rated Helpful 38 Times
|
No problem, haha i forgot about different operating systems and install paths D:
|
|
08-20-2012, 12:17 AM | #50 |
D&A Member
Wiki Team Fortress Forever Staff Join Date: Apr 2007
Posts Rated Helpful 31 Times
|
Protip: once you get gameconfig.txt working, make it read-only so that the SDK can't break it again (just remember to set it back before you try to change something).
|
|
06-20-2013, 12:00 AM | #51 | |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
|
Quote:
Follow the directions in this post Make sure to rename NOT ONLY your steam account name in the gameconfig.txt, BUT ALSO your program files path. (e.g. if you use /program files (x86) put that instead) Run hammer and select the 2006 engine, no others will work. Then map.
__________________
Currently equipped: Rad Scarf of liberating happiness. |
|
1 members found this post helpful. |
06-20-2013, 04:17 PM | #52 |
Join Date: Aug 2009
Gametype: Capture the Flag Posts Rated Helpful 14 Times
|
What a cutie
|
|
10-26-2013, 12:30 PM | #53 |
The editing of the config dont work, the error: "Failed to load default schema file" can be fixed:
enable SteamPipe on HL EP1+2 and HL2DM (receive Beta Update) Found at http://forum.interlopers.net/viewtop...=37119#p499164 |
|
|
01-02-2014, 07:55 PM | #54 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
|
how do i set up hammer with steam pipe? idk what the guy above is talking about
|
|
01-02-2014, 08:47 PM | #55 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
What's not working for you?
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
|
01-03-2014, 03:03 AM | #56 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
|
before i used oats' gameconfig but it doesnt work anymore since the folders arent the same i guess.
|
|
01-03-2014, 03:26 AM | #57 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
What about it doesn't work? That part should still work the same I believe.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
|
01-03-2014, 03:23 PM | #58 |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
|
I think he means he's either using a 64-bit architecture - "C:\Program Files (x86)\Steam\SteamApps\sourcemods\FortressForever";
a different Steam install place - say, "C:\Steam\SteamApps\sourcemods\FortressForever "; or it's in a Steam Library - "Z:\SteamLibrary\SteamApps\sourcemods\FortressFore ver"; As in the folder setup is different for him. (Also, my GameConfig.txt uses SDKVersion 3, whereas the above uses SDKVersion 2. Mine works normally and, well, as perfect as hammer is, aka. shit, but what's with the difference? Will my Hammer have certain settings that won't have an effect in FF? Or is SDKVersion 2 wrong, and he'll have stuff missing?) edit: dammit stop putting spaces in stuff, forum
__________________
gg ff not ded ff very much alive Last edited by ddm999; 01-03-2014 at 03:24 PM. |
|
01-04-2014, 01:27 AM | #59 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
I don't really know. The thing is, the Source SDK tool itself is being phased out afaik. Source SDK Base 2006 mods are like one of the last things still using it to launch Hammer.
Alex told me in game he's getting the "No game configs exist" error when trying to launch the Source SDK. Not really sure how to fix that; the fix I was aware of was to launch a game on that engine (HL2DM used to work for me I believe), but since no games are still on the 2006 engine... I don't know.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 01-04-2014 at 01:28 AM. |
|
01-04-2014, 03:08 AM | #60 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
|
i'll figure it out, and when i do i'll post each step i followed. my steam is a fresh install by the way. like 3 weeks old. sourcesdk folder has moved to the common folder along with everything else pretty much.
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|