03-19-2007, 04:29 PM | #521 |
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Join Date: Mar 2007
Location: Europe
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I think the blue and orange light combination works really well; it has a nice contrast. The ambience it produces is welcoming, also :P
I also like the architecture to some degree; the floor design is partially horrible; I think it is too thick, deep or whatever word you wish to use describe certain aspects of it. Time to let you continue mapping. When do we get to see other parts of the map? : ) |
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03-22-2007, 03:16 PM | #522 |
Join Date: Mar 2007
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Updates you lazy mofo!
And go with orange, blue, green, yellow, purple, red lighting, it'll be tripppy as hell....especially if you put a disco ball in the room/cavern/your ass |
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03-22-2007, 03:26 PM | #523 |
Fortress Forever Staff
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dont have many friends do you?
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03-22-2007, 03:39 PM | #524 | |
Custom mapper
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03-22-2007, 06:46 PM | #525 | |
Join Date: Mar 2007
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03-23-2007, 03:20 AM | #526 |
Retired FF Staff
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Nah, updates near the end are the easiet to make 'cause you don't need screenshots to say "FUCK FUCK FUCK MAX_MAP_BRUSHSIDES"
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03-23-2007, 07:12 AM | #527 |
Black Cyclops
Join Date: Mar 2007
Location: Scotland
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fuck max_brushes im at 90% brushes and 90% faces
and bumflan im finished at five come down for a pint if your back |
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03-23-2007, 01:07 PM | #528 | |
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Should be back around six...but i'll be bringing something to... improve your mapping Edit: Team Yellow ftw! |
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03-23-2007, 01:54 PM | #529 |
Better than Never
Join Date: Mar 2007
Location: NYC
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This looks great so far.
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03-29-2007, 10:48 AM | #530 |
Community Mapper&Idiot
Join Date: Mar 2007
Location: Finland
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You are hammer lighting expert! Everything you thouch turns to awsome!
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03-29-2007, 08:39 PM | #531 |
Black Cyclops
Join Date: Mar 2007
Location: Scotland
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Thanks for the praise donny but tbh i really struggle with lighting, and dont know what the vales do eg constant quadratic but with enough trial and error you can eventually make something look ok!
How do these look? White instead of orange lights, and still WIP-ing the floor... http://usera.imagecave.com/bumgravy3/forty250000.jpg |
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03-29-2007, 09:25 PM | #532 |
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I personally prefer the contrast created by the orange lights
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03-29-2007, 10:49 PM | #533 |
Black Cyclops
Join Date: Mar 2007
Location: Scotland
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yeah i kinda liked the orange too but wasnt sure. Left or right (or adjust?):
http://usera.imagecave.com/bumgravy3/forty250003.jpg |
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03-29-2007, 10:53 PM | #534 |
Join Date: Mar 2007
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Left and maybe a little darker? If not darker defnatly the one on the left.
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03-30-2007, 03:44 AM | #535 |
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left as is
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03-30-2007, 06:11 AM | #536 |
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Not joining the bandwagon or anything but yeah, the Left side Looks better.
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03-30-2007, 09:48 AM | #537 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Only thing I dislike is one tiny detail: the waterfall is too perfectly rectangular. Like it is basically a perfect straight line on either side. Some variation or swaying in the textures would be more accurate to a real waterfall.
And that is pretty much the best complaint I can come up with... good job all in all.
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03-30-2007, 10:03 AM | #538 |
My title is... Custom.
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Tis looking pretty good
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04-01-2007, 02:19 AM | #539 |
Retired FF Staff
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I like the right side. Makes the normal mapping on the rock look better for some reason.
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04-01-2007, 10:21 PM | #540 | |
Custom mapper
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