02-07-2007, 02:37 PM | #481 |
Join Date: Mar 2005
Location: Europe
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Because ff_colossus would suffice : )
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02-07-2007, 03:04 PM | #482 | |
Join Date: Jun 2005
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Quote:
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02-07-2007, 04:47 PM | #483 | |
Join Date: Dec 2005
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Quote:
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02-07-2007, 06:58 PM | #484 |
Join Date: Nov 2005
Location: Calgary, Canada eh?
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Let the man have his vision
At least it's a brilliant one |
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02-08-2007, 11:22 AM | #485 |
Join Date: Dec 2004
Location: Melbourne
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just get some colossusey statue models and bob's your uncle
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02-13-2007, 05:50 PM | #486 |
Join Date: Jul 2006
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HOW IS IT GOING BUMMY??????
Is the map rocking and rolling now and almost ready to go?
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02-13-2007, 06:03 PM | #487 |
Fear teh crowbar.
Retired FF Staff
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Looks fantastic, whats it run like? I'm sure thats been answered but I don't want to dig through 25 pages...
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02-14-2007, 02:26 AM | #488 |
Join Date: Dec 2005
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Well.
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02-14-2007, 04:03 AM | #489 |
Fear teh crowbar.
Retired FF Staff
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Well then, lots of info. Back to the other maps then!
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03-12-2007, 03:48 AM | #490 |
Black Cyclops
Join Date: Mar 2007
Location: Scotland
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03-12-2007, 05:57 AM | #491 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Neat, I like the texture theme you got going on there. It flows nicely.
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03-12-2007, 06:21 AM | #492 |
Join Date: Mar 2007
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Crosses and such would go great in this map's theme. It already seems a little gothic to me.
In the pictures posted above, the lights seem like they should be illuminated crosses....as shown below! |
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03-12-2007, 12:19 PM | #493 | |
Collected in my steps
Join Date: Mar 2007
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03-12-2007, 12:49 PM | #494 |
Black Cyclops
Join Date: Mar 2007
Location: Scotland
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Cos i got a new graphics card.
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03-12-2007, 06:09 PM | #495 |
Black Chancellor
Join Date: Mar 2007
Location: Calgary, Alberta eh?
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Lookin ace BM.
Maybe not crosses in the way Tyrus suggested, but perhaps a custom light model/texture that looks like a gothic cross? |
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03-12-2007, 06:39 PM | #496 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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cross light texture?....hmm....i might try and come up with something for ya...
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03-12-2007, 08:43 PM | #497 |
Religious Stamp Machine
Retired FF Staff
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Hey BumGravy, I'm not really digging that color scheme. the greens, reds and puke colored concrete dont really fandago my dingo. What if the lights were yellow or blue or green or white?
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03-13-2007, 03:08 AM | #498 | |
Collected in my steps
Join Date: Mar 2007
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Just curious how you test your map out? |
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03-13-2007, 03:16 AM | #499 |
Join Date: Mar 2007
Location: Melbourne
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I love the colours in 'forty', they're quite unique.
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03-13-2007, 04:57 AM | #500 | |
Black Chancellor
Join Date: Mar 2007
Location: Calgary, Alberta eh?
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If it runs slow, a) upgrade, or b) turn down your GFX settings :/ not too hard I mean, HL2 is 2 1/2 years old or so at this point anyhow |
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