02-09-2008, 03:57 PM | #441 | ||
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Gametype: AvD, I/D, waterpolo, hunted Posts Rated Helpful 6 Times
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-I don't like the respawn waits -I don't like ubercharges -I miss the secondary grenades -I miss FF ragdolls -I hate their version of dustbowl -I miss some extras for different classes (detpack, infect, etc.) What I DO like are classes that feel distinctive from each other. Right now the medic is used primarily as a scout. I find the concept of a unit where the primary focus of it is to heal other units appealing. It's one of the few things I think was done right in TF2. Quote:
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02-09-2008, 04:21 PM | #442 | |
Join Date: Oct 2007
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I don't want to obsess over class names, although I the medic is a particular problem:
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I don't know why people want to dismiss TF2 so much, I don't like the game either, but Valve has highlighted the problems in TFC and found a solution to them. Their solutions don't have to be the only solutions, but the problems will still be there if you don't do anything about them. The specific medic problem (which is why we are having this argument - it doesn't make sense that a class called medic can't heal very well) or more generally the problem new players have finding out what each class should be (or is best at) doing is still here in FF. |
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02-09-2008, 04:33 PM | #443 |
when ff will out?
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And the sole reason you don't like FF is the lack of a distinctive healer class, surely you can live with that and just play the game? Also respawns and ubercharge are two big factors in making the medic class useful.
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02-09-2008, 04:55 PM | #444 |
Join Date: Mar 2007
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just take the concs away and the fucker will start healin..
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02-09-2008, 05:00 PM | #445 |
FF Loremaster
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Join Date: Sep 2007
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I think there is a fundamental misunderstanding of the game.
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02-09-2008, 06:55 PM | #446 | |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
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On drippy-'s 2fort, when you are playing as Medic you see Infected Players on your team and their location. Since FF has built in locations, this should be added in as well. It would go a long way towards helping Medics be more like Medics.
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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02-09-2008, 10:37 PM | #447 |
Holy shit, thats kerrigan!
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Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
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i would be happy if healing was as easy as it was in TFC. In FF, you could be very close to someone, it makes the noise, but no health change, only because they were moving. sloppy coding, is all. fix.
oh, ad i liked that in Drippy's 2fort, it made me be a good defensive medic, coupled with medics that could heal moving teamamtes, i kept the D alive. |
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02-10-2008, 12:07 AM | #448 | |
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02-10-2008, 03:02 AM | #449 | ||
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
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Also, throwing people medpacks instead of running up to them is friggin awesome. |
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02-10-2008, 06:37 AM | #450 |
D&A Member
Fortress Forever Staff Join Date: Mar 2007
Class/Position: Sabotaging your shit. Affiliations: :}|, mimic, /KBN/ Posts Rated Helpful 0 Times
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many much friggin awesome!
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02-10-2008, 03:22 PM | #451 | |
Join Date: Jul 2007
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Its the same for the RPG since TFC; thats where me and sploosh made crosshairs to kind of "guide" you as to where the rocket would land. If you want a body shot on a person, you have to move the crosshair to the left when they are close - but if they are say on the second floor, or mid-map - just aim true to the crosshair. It has been the same way for aeons. Most ppl have already made the adjustment, and its not that hard to center your aim for a long distance shot, that one just takes one good round of play to get sorted out. But ya know, so many ppl are whining and crying over such little shit that isnt really going to be seen... I think you guys should be like valve. Just be quiet, watch the forums and see what the problems are, then make a patch and dont say anything about it, just make an update, show the changes and move on.. they've got it down to the "T". That was kind of asshole-ish... Eh just link me to 2.0 d/l :P HURREH! P.S. when noobs play, they dont pick engineer, they go soldier or HW - proven fact. Last edited by Mortifer Soldat`ch; 02-10-2008 at 03:37 PM. |
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02-10-2008, 06:08 PM | #452 | |
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02-10-2008, 08:37 PM | #453 |
Holy shit, thats kerrigan!
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Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
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zomg, give me that SDK. MY SDK is now completly ruined . I would like the one that was there before october, the september of '07 would be nice, thats the SDK that actually worked for me. Please?
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02-11-2008, 01:53 PM | #454 |
Nothing left to believe in
Join Date: Nov 2007
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I know this is way off topic, but I just noticed I'm quoted in skanky's sig! I'm so badass!
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02-11-2008, 02:31 PM | #455 | |
Insert stupid title here.
Join Date: Apr 2007
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That, and the ability to have the buff stay instead of just counting down back to the default health value. Maybe you should get one point per HP you give to someone too. |
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02-11-2008, 02:36 PM | #456 | |
FF Loremaster
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"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'" Ronald Reagan |
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02-11-2008, 03:38 PM | #457 | |
Useless
Retired FF Staff
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Look at all those dead links. |
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02-11-2008, 07:12 PM | #458 |
Nothing left to believe in
Join Date: Nov 2007
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Damned if you do, damned if you don't
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02-12-2008, 01:59 PM | #459 | |
in-game as Dr.Ainpipe
Join Date: Sep 2007
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02-12-2008, 04:51 PM | #460 | |
Nothing left to believe in
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