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Old 03-24-2015, 01:18 AM   #381
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squeek502 merged pull request fortressforever/fortressforever#122 ('Reduce jump-pad horizontal push (take 2)') from squeek502 to beta

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Old 03-24-2015, 01:33 AM   #382
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squeek502 created fortressforever/fortressforever:lua/is-entity at 920415 (+1 new commit)

  • 920415 squeek502: 'Lua: Add IsEntity'

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Old 03-24-2015, 01:34 AM   #383
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squeek502 created fortressforever/fortressforever:lua/is-jumppad at dae94f (+1 new commit)

  • dae94f squeek502: 'Lua: Add IsJumpPad/CastToJumpPad'

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Old 03-24-2015, 01:36 AM   #384
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squeek502 pushed 1 commit to fortressforever/fortressforever:lua/player_onuse

  • 1b08af squeek502: 'Remove unnecessary default param value comments'

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Old 03-24-2015, 01:36 AM   #385
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squeek502 synchronized pull request fortressforever/fortressforever#124 ('Lua: Add player_onuse callback')

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Old 03-24-2015, 01:37 AM   #386
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squeek502 closed issue fortressforever/fortressforever#119 ('Add player_onuse callback')

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Old 03-24-2015, 01:37 AM   #387
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squeek502 merged pull request fortressforever/fortressforever#124 ('Lua: Add player_onuse callback') from squeek502 to beta

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Old 03-24-2015, 01:38 AM   #388
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squeek502 opened pull request fortressforever/fortressforever#132 ('Lua: Add IsEntity function')

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Old 03-24-2015, 01:38 AM   #389
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squeek502 opened pull request fortressforever/fortressforever#133 ('Lua: Add IsJumpPad/CastToJumpPad')

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Old 03-24-2015, 01:42 AM   #390
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squeek502 synchronized pull request fortressforever/fortressforever#126 ('Lua: Majorly improve Lua's ability to interact with sentryguns')

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Old 03-24-2015, 01:42 AM   #391
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squeek502 force-pushed fortressforever/fortressforever:lua/sentrygun from ff20fe to 5a441b

  • 5a441b squeek502: 'Lua: Majorly improve Lua's ability to interact with sentryguns. Also did some refactoring of...'

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Old 03-24-2015, 01:43 AM   #392
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squeek502 closed issue fortressforever/fortressforever#70 ('Allow Lua to mutate an SG's level')

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Old 03-24-2015, 01:43 AM   #393
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squeek502 merged pull request fortressforever/fortressforever#126 ('Lua: Majorly improve Lua's ability to interact with sentryguns') from squeek502 to beta

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Old 03-24-2015, 01:49 AM   #394
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AfterShockFF commented on issue fortressforever/fortressforever#132 ('Lua: Add IsEntity function'):
:+1:
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Old 03-24-2015, 01:50 AM   #395
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AfterShockFF commented on issue fortressforever/fortressforever#133 ('Lua: Add IsJumpPad/CastToJumpPad'):
:+1:
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Old 03-24-2015, 01:50 AM   #396
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squeek502 merged pull request fortressforever/fortressforever#133 ('Lua: Add IsJumpPad/CastToJumpPad') from squeek502 to beta

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Old 03-24-2015, 01:50 AM   #397
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squeek502 merged pull request fortressforever/fortressforever#132 ('Lua: Add IsEntity function') from squeek502 to beta

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Old 03-24-2015, 02:18 AM   #398
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squeek502 created fortressforever/fortressforever:lua/misc at 5cb364 (+2 new commits)

  • 0536d7 squeek502: 'Lua: Add IsProjectile/CastToProjectile functions'
  • 5cb364 squeek502: 'Lua: Add IsInfoScript function'

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Old 03-24-2015, 02:20 AM   #399
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squeek502 opened pull request fortressforever/fortressforever#134 ('Add IsProjectile/CastToProjectile and IsInfoScript')

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Old 03-24-2015, 03:07 AM   #400
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BullyFF opened issue fortressforever/fortressforever#135 ('ff_dm loading screen and glass')

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