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Old 10-10-2008, 05:49 PM   #21
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Speaking of Blue Shift, when the hell is Blue Shift: source coming out dagnabbit!
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Old 10-10-2008, 05:57 PM   #22
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I don't really see what the point of converting a 2 hour game would be.
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Old 10-10-2008, 07:37 PM   #23
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These requirements can't be minimal, i think this ones are recomended... They are the same like OB engine & Left 4 Dead won't have a new engine...
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Old 10-10-2008, 07:39 PM   #24
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Quote:
Originally Posted by פֿяαιп βαмαgεפ
Speaking of Blue Shift, when the hell is Blue Shift: source coming out dagnabbit!
The day the Valve HQ gets fuel air bombed.
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Old 10-10-2008, 08:05 PM   #25
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Quote:
Originally Posted by Kenny
The day the Valve HQ gets fuel air bombed.
I'm on it.
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Old 10-10-2008, 09:38 PM   #26
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Quote:
Originally Posted by MatiZ
These requirements can't be minimal, i think this ones are recomended... They are the same like OB engine & Left 4 Dead won't have a new engine...
OB "engine" is still the source engine, just an updated version of it. the L4D version will also have an updated engine. it will have even more vastly improved post processing and shadows.
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Old 10-17-2008, 09:51 PM   #27
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So I pre order this game 10% off
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Old 10-17-2008, 10:35 PM   #28
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Hey well, one of the other positive things about this game (and its modified engine) coming out is that you will probably be able to use this new engine for future mods
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Old 10-18-2008, 12:50 AM   #29
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The gibbing/body explosion shit in this game is fucking amazing.
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Old 10-18-2008, 01:01 AM   #30
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I've may been a bit in the closet about games lately, or busy with other games, anybody know how the multiplayer/coop/etc aspect in Left 4 Dead actually work? Does one player create the match, and there's a limit of 8/10/12 or so, so other people connect, (duh to self), or ...

I can't think of anything else, I just would like to know more details on this part, if there is any.
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Old 10-18-2008, 01:02 AM   #31
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It's 4-player. I do believe one hosts and others join. I imagine there may be something in the way of matchmaking involved, so you're more able to pair with friends.
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Old 10-18-2008, 03:19 AM   #32
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i belive that some players will be able to play the boss infected, but not the regular infected.
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Old 10-18-2008, 03:49 AM   #33
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Quote:
Originally Posted by greenday5494
i belive that some players will be able to play the boss infected, but not the regular infected.
That's in the Versus mode.

There is regular Co-op against AI with friends, and then there's versus which is Humans Vs. Zombies+Human controlled Boss infected. The boss infected will be able to control all boss zombies except the witch.

The objective in versus is for the humans to reach the end of the level while the infected try to stop them, then they switch the roles and go again at the beginning of the level.

Im pretty much making a whole new computer for this game (and Fortress forever
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Old 10-18-2008, 03:53 AM   #34
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meh, i dont think it's very necessary, it wont be THAT demanding, although, they did drop DX8 support. 'Bout time, i guess.
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Old 10-21-2008, 11:53 AM   #35
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Full achievement list for Left4Dead:

http://www.maximumpc.com/article/new...d_achievements
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