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Old 11-13-2008, 09:47 PM   #21
Credge
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Join Date: Sep 2007
Posts Rated Helpful 4 Times
Quote:
Originally Posted by Player
Once you know a map well, travelling backwards through it is just as easy as going forwards!
If only player positions were the same every time you played... =\
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Old 11-14-2008, 11:40 AM   #22
Firefox11
 
Join Date: Dec 2007
Class/Position: O&D: Pyro, Sniper
Gametype: AvD
Affiliations: FF.AvD [FF AvD/ID guild]
Posts Rated Helpful 0 Times
You could use this tactic to escape when you've got the flag though. Flames will burn anyone chasing you =o
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Old 11-20-2008, 02:45 PM   #23
Player
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Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
Quote:
Originally Posted by Credge
If only player positions were the same every time you played... =\
I was commenting purely on this section of EvilIguana's post

Quote:
Originally Posted by EvilIguana966
Minor speed gain by doing this, but because you can't see where you are going, you end up not going precisely straight, thus resulting in a somewhat longer distance to be covered. Also you have to factor in the many times you stop dead because you hit an obstacle, the times you blunder into a bad place
Player positions are ALWAYS THE SAME!!! SOLDIER AT MONKEY T, HW AT MONKEY FLAG ROOM OR WHATEVER :P

And only a silly person would try and bhop backwards when he knows he is coming up to a defended location!
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