06-03-2008, 02:33 AM | #21 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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lol yeah I'm definitely thinking it was my computer...I gave it to zip (82694) to compile, and it took 12min...
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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06-05-2008, 02:36 AM | #22 |
Offical Pain In Your Ass.
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you need ram man. O:
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06-05-2008, 02:39 AM | #23 | |
Offical Pain In Your Ass.
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06-05-2008, 02:58 AM | #24 |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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3.4 ghz pent4 D
1 gig ram thats what compiled Doc's map.
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06-05-2008, 03:13 AM | #25 |
Fortress Forever Staff
Join Date: Sep 2007
Class/Position: O: Scout Affiliations: {NFO} - New Family Order Posts Rated Helpful 0 Times
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Wow that's close to what I have:
P4 3.4Ghz 2Gb RAM And I compiled beta 2 of his map |
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06-15-2008, 02:21 AM | #26 | |
Banned
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Quote:
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06-15-2008, 03:26 AM | #27 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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i also experiencied insane compiling times, when i use func_detail in a lot of stuff it decreased from 3 hours to 5 min!
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06-22-2008, 06:24 AM | #28 |
VMPI is a good way to reduce compile times by using multiple machines. I can contribute 7 CPUs to compiling a map if need be.
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06-22-2008, 11:31 AM | #29 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
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I gotta play with vmpi. After I get my new computer, I'll have about 8 cores and 8 gigs of ram between all the computers in my house to compile with.
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