02-21-2007, 12:31 AM | #21 | |
Join Date: Nov 2005
Location: houston, texas
Posts Rated Helpful 0 Times
|
Quote:
Last edited by o_coalesce; 02-21-2007 at 12:40 AM. |
|
|
02-21-2007, 02:13 AM | #22 | |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
Quote:
|
|
|
02-21-2007, 05:55 AM | #23 | |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
02-21-2007, 06:46 AM | #24 |
Join Date: Jul 2006
Location: Melbourne, Victoria, Australia
Posts Rated Helpful 0 Times
|
Maybe you can have score (standard tfc scoring) and another column called Assist where you get points for doing things that assist the team (i.e. killing the guy with the flag, killing a guy in your flag room, healing someone, spannering someone, tagging someone as sniper)
That way you can reward people who act as a team and still have the classic score system in place. Also at the end of the round people should get various awards. I guess i'll make a new thread about this. |
|
02-21-2007, 07:01 AM | #25 |
Join Date: Jun 2006
Posts Rated Helpful 0 Times
|
sounds like a smart idea to me
At first i was a bit sick when i saw this tagging. To me it seemed the simple sight of an enemy player tagged him and allowed the sniper to see. This would be hell for sniping servers, but as i know no one cares about that... Im very excited for this. The idea is brillant and it really make the sniper viable. Especially experienced snipers who have always been waiting to be accepted by the rest of their ctf class buddies. We will give you momentary ESP, love us. Haha, good work FF. Now release the damn thing. |
|
02-21-2007, 08:35 AM | #26 | |
Join Date: Jul 2005
Location: Tampon, FL
Posts Rated Helpful 0 Times
|
i posted this in another thread a lil bit ago
Quote:
|
|
|
02-21-2007, 09:19 AM | #27 |
Join Date: Jul 2006
Location: Melbourne, Victoria, Australia
Posts Rated Helpful 0 Times
|
Yeah I ended up going ahead and making that new thread I was talking about, goto http://forums.fortress-forever.com/s...ead.php?t=8414 if you want to discuss a new column for assists.
|
|
02-21-2007, 12:41 PM | #28 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
fuck it, remove the death column and change it to "assist"
|
|
02-21-2007, 12:48 PM | #29 |
Join Date: Jul 2006
Location: Melbourne, Victoria, Australia
Posts Rated Helpful 0 Times
|
Why would you remove the death column? How will you check your K : D ratio?
|
|
02-21-2007, 01:17 PM | #30 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
omfg, the precious K : D ratio!!!!!!!!
only ego-conscious people care about K : D ratios |
|
02-21-2007, 01:25 PM | #31 |
Join Date: Jul 2006
Location: Melbourne, Victoria, Australia
Posts Rated Helpful 0 Times
|
Well if you just keep rushing in there and getting a few odd kills (like me) versus a player who actually plays with skill the death column is quite important. It's much more impressive to get 30 kills and 10 deaths than 30 kills and 50 deaths
|
|
02-21-2007, 01:25 PM | #32 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
get over it.
|
|
02-21-2007, 01:31 PM | #33 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
are the tracter bullets going to tag instantly or have velocity like a tranq bullet from tfc?
|
|
02-21-2007, 01:43 PM | #34 | |
Join Date: Jan 2005
Posts Rated Helpful 0 Times
|
Quote:
You can even see this in the video on the front page. Sniper tags the HW and dies. When he respawns he doesn't see the tag until he is almost to the forward exit of the respawn. |
|
|
02-21-2007, 02:48 PM | #35 | |
Join Date: Nov 2005
Location: houston, texas
Posts Rated Helpful 0 Times
|
Quote:
team with team points at top columns across: name, points (caps etc), frags (kills only no caps) and ping assists sounds cool but... what could you give them for? flag touches? killing the flag carrier? damaging someone then dying and then the next offense kills them and you get an assist and they get the frag? tagging? infecting? concing someone to aid your team example: you conc the hw and he kills you but the other guy on your team kills him so you get the assist? actually sounds cool. true assists would be awesome... |
|
|
02-21-2007, 03:23 PM | #36 |
Join Date: Jan 2005
Posts Rated Helpful 0 Times
|
The death column is kinda nice for when you are running offense you can see how many runs you have done. Apart from that I really don't look at it that much. Unfortunately there are a lot of people out there who value a K ratio over teamwork.
|
|
02-21-2007, 03:30 PM | #37 | |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
Quote:
|
|
|
02-21-2007, 04:29 PM | #38 |
Join Date: Jul 2005
Location: Tampon, FL
Posts Rated Helpful 0 Times
|
its been said once and i will say it again. adopt something similar to UT2K4's stats system. make it so deaths can be seen, but not on the main scoreboard. there can be a separate sheet for more detailed stats like how many deaths you had, flag touches, kills with certain weapons, etc. main board should be as coalesce said, name, caps (points), kills.
|
|
02-21-2007, 04:52 PM | #39 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
Posts Rated Helpful 0 Times
|
Oh, we've wanted to implement a full-scale stat system (and more) since day one, but people that have been assigned to work on it have disappeared
|
|
02-21-2007, 07:01 PM | #40 |
Join Date: Jul 2005
Location: Tampon, FL
Posts Rated Helpful 0 Times
|
so does that mean that someone else is going to take on the job or that it wont be in the first release? cuz fuck the stats, i dont even need to see scores if it makes ff out quickerlike
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|