03-17-2014, 07:15 AM | #21 | |
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Quote:
So.
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Currently equipped: Rad Scarf of liberating happiness. Last edited by FDA_Approved; 03-17-2014 at 07:16 AM. |
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03-17-2014, 11:03 AM | #22 |
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Last edited by Bully; 03-17-2014 at 11:21 AM. |
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03-17-2014, 05:42 PM | #23 |
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Did you read the part where I said some people plan on making a fortress MOD for that game? HL doesn't look very much like TF either, but we have tfc.
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03-17-2014, 06:34 PM | #24 |
#FF.Pickup Dictator
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a text-based-in-browser fortress mod has a better chance than a first person one
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03-18-2014, 05:42 AM | #25 | |
internet user
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Quote:
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9:17 PM - DEXTER: can you teach me how to play o 9:17 PM - squeek.: you jump a lot 9:18 PM - squeek.: and do sweet moves 8:55 PM - FDA: fart in you fridge and blame it on wild animals |
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03-18-2014, 06:54 AM | #26 |
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f2p model is autofail, x10 with a competitive game.
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03-18-2014, 08:50 PM | #27 |
worst ff player eu
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valvestyle f2p model works, WhatIsThisCallOfDutyGetYourDamnRetardedProgressSys temOutOfHere f2p model doesnt
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03-18-2014, 11:57 PM | #28 |
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I would argue that's because tf2 had already made money and had an established player base and trading system when it went f2p. If tf2 suddenly vanished valve wouldn't be in any dept, in fact many would still be living comfortably.
When you have a massive initial investment to recoup, and a player base to build from scatch, and an economy to create, it becomes more complicated. Most companies end up in this downward spiral of not making enough money, having to resort to pay to win/pay to function stuff and cutting development costs, at which point the actual gameplay is affected by problems the company is having and players gradually leave because of it. |
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03-19-2014, 12:45 AM | #29 |
#FF.Pickup Dictator
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free to play is a bad model imo because the player doesn't make any investment into the game, therefore feels no obligation to give the game a shot if their first impression isn't mind blowing. $5 is better than free. But I feel like $5 is dumb too because thats like couch cushion cash.
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03-19-2014, 09:00 AM | #30 |
worst ff player eu
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So, what you're saying is, we should buy free games. :P
No, I get what you're getting at. But I feel like it doesn't matter what price it is, only that it costs money. I never get why there are hardly any demos for games. A demo is essentially a F2P equivalent of a game, but rather than being underpowered compared to those who own the game, you're just playing a small part of the game. I remember some games even have MP demo servers, so there's a cutback version of multiplayer in a demo. (In other words, why you do this, War of the Roses, and go and try to get people's attention by calling your demo the game, and calling the game a DLC.) That said, some stuff wouldn't be seen in a demo. In a demo, you'd never see the balancing issues in Blacklight: Retribution. TBH though, the balancing issues are kinda because of the F2P model.
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gg ff not ded ff very much alive Last edited by ddm999; 03-19-2014 at 09:00 AM. |
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03-19-2014, 12:48 PM | #31 |
#FF.Pickup Dictator
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we're really off topic
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04-18-2014, 10:19 PM | #32 | |
I like to spam binds
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Quote:
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04-19-2014, 07:07 PM | #33 |
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Maybe if they were a little bit wider too. Or had some electrical sparks around them like quake has the spiral or w/e.
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04-20-2014, 12:08 AM | #34 |
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Agreed with the wider part. They don't necessarily need to do more damage or have a bigger hit radius, but the visual aspect could use a tune up.
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04-27-2014, 10:51 PM | #35 |
I like to spam binds
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Same damage, more of what Kube and FDA said.
YESYESYESYESYESYESYESYESYESYESYESYES |
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