03-24-2013, 07:26 AM | #21 |
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Class/Position: SPAWN CAMPING OH NO Gametype: Ragequitting Affiliations: [PMS]. [Shiney] Posts Rated Helpful 26 Times
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There's a few untextured/simple/beta escape maps out there. escape_cooperation and at least a couple more.
Also, to squeek/other devs: is there a lua or server option to disable soft clipping? Unless you can turn it off the escape maps are impossible right now.
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03-24-2013, 08:34 AM | #22 |
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Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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Not impossible, just much harder.
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03-24-2013, 11:42 PM | #23 |
D&A Member
Join Date: May 2009
Location: Ruining #pickups
Class/Position: SPAWN CAMPING OH NO Gametype: Ragequitting Affiliations: [PMS]. [Shiney] Posts Rated Helpful 26 Times
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I'd argue some are impossible. If you can't start getting momentum off someone's head you can't do some jumps. As it is you have maybe a couple units where you can stand on someone, no way to get a running start.
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7:00 PM - zE: eh tbh i like some stuff in us but a lot of stuff in us messes with my nerves 7:00 PM - zE: like watching fox news 7:00 PM - zE: its like wtf |
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03-25-2013, 10:10 AM | #24 |
Gets tickled by FF
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Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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Mute point for the sake of it. I'm sure you still agree that it needs to be a toggle-able option for escape maps to work.
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03-25-2013, 06:18 PM | #25 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Only if you are a noob.
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04-10-2013, 12:04 PM | #26 |
Join Date: Mar 2013
Location: England
Posts Rated Helpful 81 Times
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Be real nice to have this, and also to include npc that will attack players, a kind sven-coop for source style thing, would open up much more fun for escape style maps, and cherry on the cake would be to include a health bar above the model.
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