12-17-2007, 12:50 AM | #21 | |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
|
Quote:
Would it be too much to ask for some very short (15 sec) videos of: - Demoman placing a pipe trap, blowing it up - Stacking burn levels as pyro with 3 burn weapons - An explanation of the spy sabotage and how SG can see through cloaking but not disguise - Building SG and upgrading Basically I'm trying to get a basic manual on the website and was gonna do a few short vids myself about a few class things (have the youtube vids embedded in the page next to text about the classes), but since you're already on a roll thought i'd ask (no probs if not, I can do em) |
|
|
12-17-2007, 12:57 AM | #22 |
when ff will out?
D&A Member
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
I made a tutorial of some sorts earlier showing how to lay more precise pipetraps by bouncing the pipes off walls/the ground.
ff_aardvark pipetrap It kind of fails as a newbie helper though. |
|
12-17-2007, 01:32 AM | #23 | |
AcidReniX
Join Date: Jul 2007
Location: Milton Keynes, England
Posts Rated Helpful 0 Times
|
Quote:
LOL, I've been spending today doing the first 3, just working on getting a nice looking video for them. The other's I could do on lan, those ones i need people so i'm relying on public play. can do SG stuff though easily *EDIT* Oh I wasn't doing short ones, I was doing semi/full class guides. I can make some short ones for you though. Last edited by Arx; 12-17-2007 at 02:38 AM. |
|
|
12-17-2007, 03:21 AM | #24 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
|
<3
|
|
12-17-2007, 05:21 AM | #26 |
AcidReniX
Join Date: Jul 2007
Location: Milton Keynes, England
Posts Rated Helpful 0 Times
|
Demoman video up. Its stage6 and it takes me a little while to buffer, but it is great quality and shows the gameplay very well.
|
|
12-17-2007, 05:31 AM | #27 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
|
Great Video
Also PT got his ass kick
__________________
|
|
12-17-2007, 05:45 AM | #28 |
AcidReniX
Join Date: Jul 2007
Location: Milton Keynes, England
Posts Rated Helpful 0 Times
|
In his defence, I think he probably realised i'd be recording and thus stayed scout for the majority of the map. Scout vs demoman isn't really ever going to go well lol.
|
|
12-17-2007, 05:48 AM | #29 |
OHH! OHHH NOOO!
Wiki Team
Beta Tester Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Yeah.
Neither is medic vs demoman if the demo is good enough. Also, I lvoe your videos. If you need an engi for the spy video, I'll play him.
__________________
What was left of my sanity implored me not to enter...but that voice was just a whisper now. |
|
12-17-2007, 05:52 AM | #30 |
AcidReniX
Join Date: Jul 2007
Location: Milton Keynes, England
Posts Rated Helpful 0 Times
|
I try not to stage my video's as it doesn't give a realistic insight into the game, I'd much rather just record a demo straight off a public, pickup or match to show exactly how it is performed in a real game.
But if I just need a stationary player to show say damage output or a feature of the game i'll give you a shout ;p |
|
12-17-2007, 05:54 AM | #31 |
OHH! OHHH NOOO!
Wiki Team
Beta Tester Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
I could, you know, fight back :P
I could go get ammo and come back to a sabotaged turret :P
__________________
What was left of my sanity implored me not to enter...but that voice was just a whisper now. |
|
12-17-2007, 07:09 AM | #33 |
Fortress Forever Staff
Join Date: Sep 2007
Class/Position: O: Scout Affiliations: {NFO} - New Family Order Posts Rated Helpful 0 Times
|
By the time the stage6 video is done buffering, you could watch every other youtube one. Would reccomend staying with youtube for the impatient.
|
|
12-17-2007, 07:19 AM | #34 |
AcidReniX
Join Date: Jul 2007
Location: Milton Keynes, England
Posts Rated Helpful 0 Times
|
I'm doing them both. I'll be gradually uploading them to Stage6 as they take a long time to upload, but some of the tutorials will require good quality as you may need to see distance objects or aiming patterns.
|
|
12-17-2007, 09:01 AM | #35 |
Tealeaf
Beta Tester
Join Date: Dec 2007
Location: Scotland
Affiliations: fo! Posts Rated Helpful 1 Times
|
Good work, should help out a lot of people
|
|
12-17-2007, 09:13 AM | #36 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
|
For those that are serious about mastering bunny hopping but can't tell if you're even doing it, I found viewing in thirdperson is good to check if you're even doing it wright or wrong and how you look.
I wrote this to help me when I was learning to bh in TFC. Again it's just to check basically. Code:
//3rd person toggle (for a better look at your bunnyhopping offline) alias 3rdoff "cam_idealyaw 90; firstperson; sv_cheats 0; alias 3rd 3rdon" alias 3rdon "sv_cheats 1; cam_idealyaw 1; thirdperson; alias 3rd 3rdoff" 3rdon bind "F9" "3rd" |
|
12-17-2007, 12:41 PM | #37 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
|
Watching that demoman vid reminds me: those big black dark patches where explosion decals are.. they gotta go! (or at least be tweaked so they don't stay there forever. impossible to see what's going on in that flagroom..)
-> Added to the list! |
|
12-17-2007, 12:46 PM | #38 |
no war but class war
Fortress Forever Staff
Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout Gametype: ctf Affiliations: [w~k!] Posts Rated Helpful 3 Times
|
Arx: you sir, are a star.
|
|
12-17-2007, 05:45 PM | #39 |
SHUT UP AND SWALLOW
Join Date: Sep 2007
Location: Argentina
Posts Rated Helpful 0 Times
|
Oh well, if they are going to be the official videos then i think they have to be re-made,
For example the conc tutorial, add how to strafe in the air and show the huge difference, also the "throw 1 conc and hold another one" demostratng like u conc, grab a flag and conc again... also there is a far more easy way to go up at well, i think its important that the phisycs of the conc get explained, for example if ur too close to the conc u wont get as much as impulse that if u stay on the edge of the blast of the conc. Also u can show the normal concs that would help players on everymap, aardvarks conc (arrow + conc = mega blast), sd2 ramp straight into T junction conc, also the well T to FR with one HH, and well there are many that u can show like for the new players to have an idea where to conc. Also with the flame pushing, there are way more things that can be done, for example when u fall u can get less damage by aiming the flamethrower at the ground, or reaching higher and further distances. Also the demoman, it should be explained that the little shotgun is userfull when u for example hurt bad a enemy with a blue pipe or the pipetrap doesnt kill him, also the thing that u can only place 8 pipes, and the detpack that is userfull for some positions and the most important, how to place a pipetrap, like looking down and using physics + logic to make decent pipetraps, maybe show how to place them on some maps, there are certain tricks or spots where u can make a better pipetrap, and well there is more but i think that would be enough. edit: maybe i can give u a hand with demos or something if u like... i really thougth about doing this like weeks ago but the fact that i speak like borat kinda make me dessist on the idea. |
|
12-17-2007, 05:51 PM | #40 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
|
^ That stuff would go in "wtf you need to refer to this after viewing AcidReniX's tutorials is beyond me you stupid mother funker tutorials"
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|