05-16-2008, 07:10 PM | #21 |
Retired FF Staff
Join Date: Mar 2007
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Any update Mr.Happy?
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05-16-2008, 10:37 PM | #22 |
Custom mapper
Join Date: Mar 2007
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Best TFC map in my book, but please make the initial walk from the gates less of a trek! The map's second cap and middle point is magic its just the last cap (near spawn) its so far away! Will it be made less far away?
NOTE insurgancy released it's textures and such under creative commens so use them and credit their team accordingly and save yourself the time Its the same theme and really high quality. ( http://www.insmod.net/ ) thanks |
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05-16-2008, 11:19 PM | #23 |
333 (only half evil)
Join Date: Oct 2007
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I used to play the DM version quite often. I loved warpath. I could play it all night "back in the day".
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05-17-2008, 05:11 AM | #24 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
If you didn't need any more reason to finish... so long as warpath is proven user-friendly (READ: signs! Don't forget the fucking signs!) it will immediately replace ff_cornfield Night Fight's AvD/IaD night.
Like, seriously. Monday, warpath done. Tuesday, gtfo Cornfield. No disrespect to the corns and its maker, but I'm trying to keep off of dev maps for Night Fights so the mapping community gets their work played.
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05-19-2008, 09:48 PM | #25 | |
Join Date: Nov 2007
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Quote:
I cant wait.. |
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05-23-2008, 08:22 PM | #26 | |
OHH! OHHH NOOO!
Wiki Team
Beta Tester Join Date: Mar 2007
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Quote:
Warpath rocks my socks
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06-02-2008, 07:03 PM | #27 |
Join Date: Sep 2007
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when is this map ready?
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06-07-2008, 12:44 PM | #28 |
Rocket p00nz
Join Date: Mar 2007
Location: Belgium, Ghent
Class/Position: soldier Gametype: skillz ;) Posts Rated Helpful 0 Times
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imo warpath is exactly the kind of map FF needs. fun to play on pubs, good laughs, possible to play very fast or very slow (depends on amount of scouts / hw /engis). one of the best pub maps ever imo. noobs get the point really fast on this map as well.
Keep up the good work mate, looking nice so far! |
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06-07-2008, 02:48 PM | #29 |
Darknight
Join Date: Mar 2007
Location: England
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Anyone who thinks warpath isn't great is just wrong. So very, very wrong.
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06-07-2008, 03:45 PM | #30 |
Tealeaf
Beta Tester
Join Date: Dec 2007
Location: Scotland
Affiliations: fo! Posts Rated Helpful 1 Times
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Chiming in to say warpath is indeed a great map, pubbies can enjoy and clan / skilled players can attempt to run the gauntlet of 10 man defences, someone release it now
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06-07-2008, 03:56 PM | #31 |
Join Date: Sep 2007
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this map looks awesome too http://www.fpsbanana.com/maps/screen...maps/6168b.jpg
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06-07-2008, 07:19 PM | #32 | |
Retired FF Staff
Join Date: Mar 2007
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Quote:
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06-07-2008, 07:33 PM | #33 |
Join Date: Sep 2007
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Port that map to FF!!
and turkeyburger, And warpath isnt that done yet? Damn remake it for FF! Do you want public servers fill up or dont you? |
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06-08-2008, 03:40 AM | #34 |
Retired FF Staff
Join Date: Mar 2007
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Well you could always learn how to map? Then you could be part of the solution. If thats all it would take is a couple maps I think it would have been done a long time ago.
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06-08-2008, 01:00 PM | #35 |
Join Date: Sep 2007
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Can you give me some good tutorials?
My english is very bad and thatswhy its hard to map for me some time i cant even read what the tutorials say. I just want to know how to Port a map and how to start from nothing to make a recent map. Meaby i can add some cool maps to the community |
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06-11-2008, 09:35 PM | #36 |
FF LOL
Join Date: Sep 2007
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Sorry guys, sorry guys, sorry guys I let myself get sidetracked! I'm on several mod teams and was doing a little freelance work on a commercial project.
An update is coming real soon I promise. It's fully playable but I want it to be purty too. Which it is, but well....update soon! |
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06-11-2008, 09:38 PM | #37 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Good To hear
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06-11-2008, 10:28 PM | #38 |
D&A Member
Join Date: Sep 2007
Posts Rated Helpful 13 Times
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Don't worry about glamouring it up too much, we don't want to see it become unplayable with high numbers because of fps issues and such.
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06-11-2008, 11:57 PM | #39 |
Join Date: Apr 2007
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I know this is for "the other game", but it's only a week or so away from a fpsb debut. Once that's past, I don't think I'd mind giving the geometry over to someone here to convert for FF. I'd do it myself, but I can't be arsed with the LUA stuff. It's not a tfc warpath clone, but each of the CP areas do connect to the neighbouring areas just the same way as the original does. |
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06-12-2008, 03:14 AM | #40 |
FF LOL
Join Date: Sep 2007
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Very cool man. I do play TF2 ( :O ) and I do enjoy playing their version of warpath (cp_warpath2), though it's layout was designed for a more TFC/FF type game and doesn't play as well in TF2, so I'll look forward to giving yours a shot!
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