12-31-2007, 06:34 AM | #21 |
FF Loremaster
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Posts Rated Helpful 4 Times
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I used them coupled with cartoony-ish level textures. Made everything look slick and awesome. I promote this. I'm also Bob Dole. Bob Dole promotes this.
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12-31-2007, 06:57 AM | #22 |
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I suppose it would look pretty sweet with a level designed for it. Hi Bob Dole.
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01-01-2008, 09:41 PM | #23 |
Join Date: Jul 2007
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well FF you dont have to decompile/compile models unless u change the physical structure of them. other than that, the skins are off by themselves.
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01-01-2008, 10:10 PM | #24 | |
FF Loremaster
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Quote:
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01-06-2008, 04:37 AM | #25 | |
Join Date: Oct 2007
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Quote:
Both cell shading and midgetizing require alterations to the mesh but a texture layout like this would work just fine with a toon theme plus its rather easy to make with little to no photo shop knowledge. With the right effects and color changes, half the work is done for you Last edited by DrZer0; 01-06-2008 at 04:43 AM. |
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01-06-2008, 05:28 AM | #26 |
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i had started working on Futurama and Family Guy textures a while back. i thought they might make nice fun maps.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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01-06-2008, 07:53 AM | #27 |
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lmao that would make some pretty cool maps!
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01-07-2008, 05:04 PM | #28 |
Join Date: Oct 2007
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and then a Peter Griffin HW is all we need next
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03-11-2008, 09:22 PM | #29 |
Its over nine thousands!!!
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy Gametype: AvD Posts Rated Helpful 0 Times
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Eh.
BUMP |
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03-12-2008, 05:40 AM | #30 | |
sKeeD
D&A Member
Beta Tester |
Quote:
lmao quagmire as the scout... running by going "giggity....giggity giggity.." cleveland as the demo adam west as the engy swanson as the alternative scout, haha greased up deaf guy as the spy etc etc |
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03-12-2008, 03:04 PM | #31 |
Nade Whore
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OMFG Adam West as an engi would be epic!
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03-12-2008, 03:46 PM | #32 |
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agreed kube!
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03-16-2008, 09:02 PM | #33 |
This is still alive?
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Damnit, I want Stewie, but he's too small to be a class. D:
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03-16-2008, 10:47 PM | #34 |
Holy shit, thats kerrigan!
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Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
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would be good for a scout. lol!
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03-17-2008, 02:51 PM | #35 |
Lock 'n Loll!
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He can be the SG (battlesuit!)
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03-17-2008, 04:44 PM | #36 |
This is still alive?
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Stewie as SG, fucking genius!
Ok... Peter- Heavy Quagmire - Spy/Scout (giggity, giggity, *stab* giggity) Cleveland - Demoman ??/doctor that gives Peter prostate exam on that one episode- Medic Stewie- SG Adam West - Engineer Joe Swanson? as the Soldier/Pyro |
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03-17-2008, 11:18 PM | #37 |
Joe would be better SG imo.
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04-15-2008, 03:03 PM | #38 |
Its over nine thousands!!!
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy Gametype: AvD Posts Rated Helpful 0 Times
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Bump.
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04-15-2008, 03:05 PM | #39 |
D&A Member
Fortress Forever Staff |
Yea, I scrapped my working on some toon models. A lot of the textures do some strange wrapping on the models, and I don't have the patience to screw around w/ it to make things look right.
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04-15-2008, 06:38 PM | #40 |
Holy shit, thats kerrigan!
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