06-30-2006, 02:55 AM | #21 |
Join Date: Mar 2005
Location: California
Posts Rated Helpful 0 Times
|
Well if it is so big and you run to the brush limit - start using displacements
|
|
06-30-2006, 03:22 AM | #22 | |
Retired FF Staff
Join Date: Dec 2004
Location: cow college
Posts Rated Helpful 13 Times
|
Quote:
|
|
|
06-30-2006, 09:16 PM | #23 | |
Join Date: May 2006
Location: could you give me directions
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
06-30-2006, 10:29 PM | #24 | |
Join Date: Apr 2005
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
06-30-2006, 10:31 PM | #25 |
Join Date: Mar 2005
Location: California
Posts Rated Helpful 0 Times
|
shut it
|
|
07-01-2006, 03:28 AM | #26 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
|
i thought it was a bad idea but hey, that looks fun. maybe i'll make a mario-based map for goldeneye source...
|
|
07-01-2006, 03:54 AM | #27 |
Join Date: May 2006
Location: could you give me directions
Posts Rated Helpful 0 Times
|
This could also be a mod.
model some mario charecter's get some mario map's, a coder, wepons modeler, a guy who can do mario charecter vocies. and some other crap. |
|
07-01-2006, 03:58 AM | #28 |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
|
and get shut down by nintendo.
|
|
07-01-2006, 04:59 AM | #29 |
Join Date: May 2006
Location: could you give me directions
Posts Rated Helpful 0 Times
|
We could ask for permission.
|
|
07-01-2006, 03:29 PM | #30 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
|
Nintendo couldn't shut down a free mod.
|
|
07-01-2006, 08:09 PM | #31 |
Join Date: May 2006
Location: could you give me directions
Posts Rated Helpful 0 Times
|
Mario deathmatch.
|
|
07-01-2006, 08:35 PM | #32 | |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
|
Quote:
some mods based on starcraft, chrono trigger, duke nukem, final fantasy and others were closed down by their respective softhouses. there's that mario kart mod, http://www.mks-mod.com/ ... i wish them luck |
|
|
07-02-2006, 12:47 AM | #33 |
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
|
A Mario Theme map would kick ass
|
|
07-02-2006, 02:15 AM | #34 | |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
|
Quote:
Well, that's a generalisation. If you're carefull you can't really be shutdown. |
|
|
07-02-2006, 02:24 AM | #35 |
Fortress Forever Staff
Join Date: Dec 2004
Location: Cape Town, SA
Posts Rated Helpful 8 Times
|
awesome stuff phish
|
|
07-02-2006, 03:59 AM | #36 | |
Join Date: Feb 2005
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
07-02-2006, 05:45 AM | #37 |
Useless
Retired FF Staff
|
'Cuz no one gives a damn about CS:S
__________________
Look at all those dead links. |
|
07-03-2006, 08:28 PM | #38 |
Join Date: May 2006
Location: could you give me directions
Posts Rated Helpful 0 Times
|
CS:S is awsome. DOD:: is way better, right now im addicted to WoW.
|
|
07-03-2006, 08:31 PM | #39 | |
Join Date: Mar 2005
Location: California
Posts Rated Helpful 0 Times
|
Quote:
I actually have loads of fun when I play CSS with my pals. |
|
|
07-03-2006, 09:11 PM | #40 |
Useless
Retired FF Staff
|
I believe you misread! I clearly stated no one gives a damn about CS:S.
__________________
Look at all those dead links. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|