10-30-2007, 08:39 PM | #21 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
|
I know I'm struggling on maps where you have to use 2 concs to get you up and over, then prime a third very carefully, such as in between the 1st and 2nd conc going off so that you hit the third while travelling downward.. Very difficult indeed.
Overall, timing is the most difficult thing in concing. If anyone needs any help learning, I usually hang out in the +MM+ server, but I also just bought my own FF server, so that should be up with concmaps and such shortly after I set it up tonight. |
|
10-30-2007, 10:26 PM | #22 |
Join Date: Oct 2007
Posts Rated Helpful 0 Times
|
Where can I find some conc maps for beginners ?
ff_charybda is a bit tough for me |
|
10-30-2007, 10:30 PM | #23 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
|
try finding a server with conc_oneyed_b2 on it, as it's a pretty easy map to beat, with the exception of the last jump. Anywho, it's great for practice considering it's so incredibly huge.
|
|
11-06-2007, 11:32 AM | #24 | |
D&A Member
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
|
Quote:
(I do not have a name for it...over-head conc, maybe? I do not know :P) There is an error in your guide. You say use 2nd conc as a hh but then tell people to drop it :P |
|
|
11-06-2007, 04:38 PM | #25 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
|
You're right, I'll edit that lol.
The servers I played called it the flower technique. I certainly didn't make it up, but I can't remember who originally told me. ill4death taught me how to do it that way though. |
|
11-06-2007, 04:56 PM | #26 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
It also works (and is a little easier IMO) if you HH the third conc as opposed to dropping it below you. You still get the same height (I think)
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
11-06-2007, 05:44 PM | #27 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
|
you get higher with HH because it take into account the speed you are traveling and increases your speed even moreso. I do not think drop concs do that.
|
|
11-06-2007, 06:41 PM | #28 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
|
Well there is not much of a difference with that technique. Now if you do the ultra high one, you have more chance to gain more height with a HH because it goes off when you are still going pretty damn fast. With the flower technique, you start slowing down, which woulc cause the HH to have less of an effect.
|
|
02-08-2008, 06:55 PM | #29 | |
333 (only half evil)
Join Date: Oct 2007
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
02-16-2008, 07:11 PM | #30 | |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Removed
Quote:
Works fine with 2.0 juggling at walls. |
|
|
10-20-2008, 12:55 AM | #31 | |
Conc Addict
|
Nice tutorial... just read it. Got the author mixed up and pmed the wrong person with comments on how good the tutorial is.
Here a few additions to expert techniques. Don't know if they're really very useful to this community, but they were used in tfc by a few concers. Here they are: Quote:
|
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|