11-11-2005, 06:45 PM | #21 |
Useless
Retired FF Staff
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Hehehehehehe.
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Look at all those dead links. |
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11-11-2005, 10:24 PM | #22 |
Join Date: Feb 2005
Location: Finland
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They look more sexy than the originals. Valve screwd up devs maps!
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11-11-2005, 11:20 PM | #23 |
Join Date: Mar 2005
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the pics that i've seen of maps in the making by the dev team look fine. it's some of the others that worry me.
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11-11-2005, 11:27 PM | #24 | |
Join Date: Jan 2005
Location: Montreal
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Quote:
http://forums.fortress-forever.com/viewtopic.php?t=3166 |
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11-12-2005, 01:45 AM | #25 |
Join Date: Jan 2005
Location: Tampa
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Lies. The maps are not changed unless theres reasoning, period. And I'm sure 25 very talented guys who have been doing this for 6 years, and have been the forefront of the TFC community for 5 years, know what the hell they're doing. They're not idiots. So...go make your own TFC mod and stop randomly criticizing theirs.
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11-12-2005, 08:42 AM | #26 | |
Join Date: Jul 2005
Location: Tampon, FL
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Re: The developers are screwing up the maps!
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11-12-2005, 02:53 PM | #27 | |
Join Date: May 2005
Location: Somewere in Nevada
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Re: The developers are screwing up the maps!
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Dude. IF YOU LOVE TFC SO DAMN MUCH JUST GO PLAY IT! I still play TFC everyday and I still fucking love the direction the mod is going in! The mod is fucking awsome!!!! Now please go critisize something else. The maps are so good they should be proclaimed.... wait I better not go there well I guesse ill just do it in tiny text:The maps are so damn good they should be proclaimed DAMNED SEXAH! Now please go troll somewere else. |
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11-13-2005, 06:53 AM | #28 |
Join Date: Nov 2005
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No, they are changing the layout of the game. i.e. holes in walls... smaller walls, extra crap here and there... some things taken away some things added.... thats what I meant. Where the fuck did you get the idea I wanted a boxy game? what a retard. I was hoping for added realism not a complete re haul of the game with slightly similiar maps. It's just... that one "sweet" spot where I loved to put my SG or hide as a sniper or put pipe bombs down as a demo man is GONE and I won't be able to enjoy it with this new added realism which I think is retarded.
by the way i put numbers after my name because this is my aim screen name. |
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11-13-2005, 08:42 AM | #29 |
Join Date: Mar 2005
Location: In your pants.
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Don't come on here raving about how much the team is fucking up and expect to get a decent response from any of us. This isn't TFC:Source. It's a mod BASED on the Team Fortress gameplay. That is all. As others have said, if you don't like the way the maps look then make your own fucking versions, we aren't going to try and stop you. Not everyone is hoping for an exact remake of the game, some of us actually enjoy change.
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11-13-2005, 09:00 AM | #30 | |
Join Date: Mar 2005
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Quote:
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11-13-2005, 09:06 AM | #31 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
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If you want to get your point across, do so by providing constructive criticism/reasoning, not by saying things are "retarded". Your topic title alone made me pretty much ignore your post -- it's opinion stated as fact. It's fine to have an opinion, just as it's fine to express an opinion; we want to listen to people and will make changes if someone has a persuasive argument. However, nobody will listen to an opinion that is backed up with such great reasoning as "it's retarded".
Go speak to people in RL with that kind of attitude and see how far you get. It's much the same here. For the record, the vast majority of people approve of the aesthetical changes we've made to the maps, and if something is unpopular when the mod is released (say something has changed so you can't play a position properly anymore, or hide/pipetrap/conc jump in/to a certain area) you can bet we'll change it. Many of the team are hardcore TFers, so it's not like we don't have a decent grounding in what does and does not work / is or is not popular. If you want to make a new topic to discuss the maps in a civil fashion, feel free to do so. I can't see this topic going anywhere (it's just an insult-o-rama back and forth, mainly because of the tone in which the topic was originally posted), so I'm locking it. |
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11-14-2005, 12:15 AM | #32 |
Join Date: Dec 2004
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my knowledge of map making > original posters
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11-14-2005, 12:29 AM | #33 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
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OMG NO FLAMING!!!1
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