Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Closed Thread
 
Thread Tools Display Modes
Old 01-05-2007, 05:17 AM   #341
o_-=bingo-bango=-
 
o_-=bingo-bango=-'s Avatar
 
Join Date: Dec 2006
Location: Uranus
Posts Rated Helpful 0 Times
looking very good

God I wish I had more time to work on my map...Stupid SCHOOL!
o_-=bingo-bango=- is offline  


Old 01-05-2007, 07:22 AM   #342
o_psycnet
 
o_psycnet's Avatar
 
Join Date: Nov 2005
Location: Calgary, Canada eh?
Posts Rated Helpful 0 Times
Big pimpin mang. We're so close to release, and I wanna play colossus something bad
o_psycnet is offline  


Old 01-05-2007, 07:43 AM   #343
o_tyrus
 
o_tyrus's Avatar
 
Join Date: Dec 2005
Posts Rated Helpful 0 Times
Please for the love of god, quit the yellow team so your map page can go back to being a decent color! That shit yellow color on your page makes it hard to view your screenshots!!!!!!!!
o_tyrus is offline  


Old 01-05-2007, 08:11 AM   #344
o_geokill----->
 
o_geokill----->'s Avatar
 
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
Just ignore Darkness and no more yellow
o_geokill-----> is offline  


Old 01-05-2007, 09:48 AM   #345
o_nezumi
 
o_nezumi's Avatar
 
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
Looks great, but the megahill on the left in the first screen looks kinda unnatural.
o_nezumi is offline  


Old 01-05-2007, 02:59 PM   #346
o_nodnarb
 
o_nodnarb's Avatar
 
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
Quote:
Originally Posted by GeoKill----->
Just ignore Darkness and no more yellow
yeah, it has nothing to do with bummy
o_nodnarb is offline  


Old 01-05-2007, 08:51 PM   #347
o_sta_sirtiger
 
o_sta_sirtiger's Avatar
 
Join Date: Dec 2006
Location: Texas, THE USA!!!
Posts Rated Helpful 0 Times
Quote:
Originally Posted by GeoKill----->
Just ignore Darkness and no more yellow
Darkness? What are you talking about...
Do you mean Darken Hellspawn?
o_sta_sirtiger is offline  


Old 01-05-2007, 09:12 PM   #348
o_geokill----->
 
o_geokill----->'s Avatar
 
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
no shit?
o_geokill-----> is offline  


Old 01-05-2007, 10:06 PM   #349
o_filter
 
Join Date: Jul 2006
Location: Valencia, California
Posts Rated Helpful 0 Times
Quote:
Originally Posted by STA_SirTiger
Darkness? What are you talking about...
Do you mean Darken Hellspawn?

Yes, ignore him and the yellow will go away.


Edit: Oh yeah, nice updates. I got half wood looking at your new ones
o_filter is offline  


Old 01-05-2007, 10:14 PM   #350
o_tyrus
 
o_tyrus's Avatar
 
Join Date: Dec 2005
Posts Rated Helpful 0 Times
Darken_Hellspawn as just been ignored! Thanks for telling me that it gets rid of that yellow. Now I can once again enjoy looking at this thread!
o_tyrus is offline  


Old 01-12-2007, 09:29 AM   #351
o_bumgravy
 
o_bumgravy's Avatar
 
Join Date: Dec 2005
Posts Rated Helpful 0 Times
Updated skybox



o_bumgravy is offline  


Old 01-12-2007, 02:21 PM   #352
o_pigeons
 
Join Date: Jun 2006
Posts Rated Helpful 0 Times
I take it that huge cliff is part of a 3d skybox?

If so, the scaling on the texture for the structure that is on top is way too stretched out.

Other than that the map is shaping up very nicely
o_pigeons is offline  


Old 01-12-2007, 02:53 PM   #353
o_addicted to morphine
 
o_addicted to morphine's Avatar
 
Join Date: Feb 2006
Location: East Coast, USA
Posts Rated Helpful 0 Times
BumGravy, can you write a displacement tutorial for cliffs or at least point me to the one which you learned from? I'm serious.

My cliffs need help and fast.
o_addicted to morphine is offline  


Old 01-17-2007, 06:30 PM   #354
o_donny
 
o_donny's Avatar
 
Join Date: Feb 2005
Location: Finland
Posts Rated Helpful 0 Times
The building on top of the cliff. Not good. Me not likey.
o_donny is offline  


Old 01-17-2007, 06:43 PM   #355
o_sta_sirtiger
 
o_sta_sirtiger's Avatar
 
Join Date: Dec 2006
Location: Texas, THE USA!!!
Posts Rated Helpful 0 Times
BG, you just made my eyes bleed for the first time ever! That 3dskybox is really disturbing. Fix it up :L
o_sta_sirtiger is offline  


Old 01-17-2007, 06:48 PM   #356
o_gambit
 
Join Date: Oct 2006
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Addicted to Morphine
BumGravy, can you write a displacement tutorial for cliffs or at least point me to the one which you learned from? I'm serious.

My cliffs need help and fast.

i bet if you eased up on the morphine a lil bit you might be able to figure them out...lol....


i wouldnt mind a lil "how to" or "FAQ" about displacements...i understand them for the most part...but i still dont feel comfortable with them...
o_gambit is offline  


Old 01-20-2007, 12:35 AM   #357
o_bumgravy
 
o_bumgravy's Avatar
 
Join Date: Dec 2005
Posts Rated Helpful 0 Times
I leanred basic displacement stuff from snakrpit and interlopers tutorials, but you have to get a feel for what works best. Anyway update:





Waterfall texture courtesy of PHISH, kinda getting it to the way I want it, textures are ace. I also updated skybox , looks a bit better.
o_bumgravy is offline  


Old 01-20-2007, 12:42 AM   #358
o_sh4x
 
o_sh4x's Avatar
 
Join Date: Jan 2005
Location: Montreal
Posts Rated Helpful 0 Times
Looking veeery nice, congrats!
o_sh4x is offline  


Old 01-20-2007, 02:05 AM   #359
o_bumgravy
 
o_bumgravy's Avatar
 
Join Date: Dec 2005
Posts Rated Helpful 0 Times
New pics, getting there:




o_bumgravy is offline  


Old 01-20-2007, 02:10 AM   #360
o_darken_hellspawn
 
o_darken_hellspawn's Avatar
 
Join Date: Jul 2006
Posts Rated Helpful 0 Times
Damn fine work.........

It is beautiful Bummy...........soooo beautiful.
o_darken_hellspawn is offline  


Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:40 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.