01-05-2007, 05:17 AM | #341 |
Join Date: Dec 2006
Location: Uranus
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looking very good
God I wish I had more time to work on my map...Stupid SCHOOL! |
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01-05-2007, 07:22 AM | #342 |
Join Date: Nov 2005
Location: Calgary, Canada eh?
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Big pimpin mang. We're so close to release, and I wanna play colossus something bad
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01-05-2007, 07:43 AM | #343 |
Join Date: Dec 2005
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Please for the love of god, quit the yellow team so your map page can go back to being a decent color! That shit yellow color on your page makes it hard to view your screenshots!!!!!!!!
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01-05-2007, 08:11 AM | #344 |
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
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Just ignore Darkness and no more yellow
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01-05-2007, 09:48 AM | #345 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Looks great, but the megahill on the left in the first screen looks kinda unnatural.
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01-05-2007, 02:59 PM | #346 | |
Join Date: Jul 2006
Location: Austin, Texas
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Quote:
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01-05-2007, 08:51 PM | #347 | |
Join Date: Dec 2006
Location: Texas, THE USA!!!
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Quote:
Do you mean Darken Hellspawn? |
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01-05-2007, 09:12 PM | #348 |
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
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no shit?
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01-05-2007, 10:06 PM | #349 | |
Join Date: Jul 2006
Location: Valencia, California
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Quote:
Yes, ignore him and the yellow will go away. Edit: Oh yeah, nice updates. I got half wood looking at your new ones |
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01-05-2007, 10:14 PM | #350 |
Join Date: Dec 2005
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Darken_Hellspawn as just been ignored! Thanks for telling me that it gets rid of that yellow. Now I can once again enjoy looking at this thread!
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01-12-2007, 09:29 AM | #351 |
Join Date: Dec 2005
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Updated skybox
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01-12-2007, 02:21 PM | #352 |
Join Date: Jun 2006
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I take it that huge cliff is part of a 3d skybox?
If so, the scaling on the texture for the structure that is on top is way too stretched out. Other than that the map is shaping up very nicely |
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01-12-2007, 02:53 PM | #353 |
Join Date: Feb 2006
Location: East Coast, USA
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BumGravy, can you write a displacement tutorial for cliffs or at least point me to the one which you learned from? I'm serious.
My cliffs need help and fast. |
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01-17-2007, 06:30 PM | #354 |
Join Date: Feb 2005
Location: Finland
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The building on top of the cliff. Not good. Me not likey.
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01-17-2007, 06:43 PM | #355 |
Join Date: Dec 2006
Location: Texas, THE USA!!!
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BG, you just made my eyes bleed for the first time ever! That 3dskybox is really disturbing. Fix it up :L
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01-17-2007, 06:48 PM | #356 | |
Join Date: Oct 2006
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Quote:
i bet if you eased up on the morphine a lil bit you might be able to figure them out...lol.... i wouldnt mind a lil "how to" or "FAQ" about displacements...i understand them for the most part...but i still dont feel comfortable with them... |
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01-20-2007, 12:35 AM | #357 |
Join Date: Dec 2005
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I leanred basic displacement stuff from snakrpit and interlopers tutorials, but you have to get a feel for what works best. Anyway update:
Waterfall texture courtesy of PHISH, kinda getting it to the way I want it, textures are ace. I also updated skybox , looks a bit better. |
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01-20-2007, 12:42 AM | #358 |
Join Date: Jan 2005
Location: Montreal
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Looking veeery nice, congrats!
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01-20-2007, 02:05 AM | #359 |
Join Date: Dec 2005
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New pics, getting there:
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01-20-2007, 02:10 AM | #360 |
Join Date: Jul 2006
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Damn fine work.........
It is beautiful Bummy...........soooo beautiful.
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