02-05-2009, 09:45 PM | #301 |
pmagnvs
Join Date: Mar 2007
Location: East Texas
Class/Position: Engineer - D Gametype: Free for all CTF - no stupid clan rules Posts Rated Helpful 0 Times
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03-30-2009, 11:34 AM | #302 |
bloody fire
Join Date: Mar 2009
Gametype: Capture the Flag Affiliations: bloody fire, the babysitter, nadescout Posts Rated Helpful 1 Times
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skillmaps
:pjump_strafe sounds funn:-P
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04-16-2009, 03:17 AM | #303 |
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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Someone please make a hard rocket jump map! The current ones are alright, but most are too short and easy. UGC season is done, not sure if I will be joining up again next season.. so conc/rj maps are just about the only reason I will be playing FF. The "high end" rj players are stuck seeing how many jumps they can combo instead of struggling to beat maps. While this is fun at the start, it gets old quickly. So, PLEASE.. someone make a hard rj map!
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04-16-2009, 06:44 AM | #304 | |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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04-16-2009, 10:12 AM | #305 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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04-16-2009, 07:03 PM | #306 |
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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04-17-2009, 01:20 PM | #307 |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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04-17-2009, 01:32 PM | #308 |
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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04-17-2009, 02:21 PM | #309 |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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04-24-2009, 02:23 AM | #310 | ||
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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04-24-2009, 02:26 AM | #311 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
I heard this teh_rape guy would make one for you. He'd make it exactly how you want it, too.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-24-2009, 01:55 PM | #312 | |
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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God told me he goes to school and is searching for a new job. Seems like this guy is too busy to learn how to map. Such a pity |
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04-24-2009, 04:07 PM | #313 | |
Beta Tester
Join Date: Mar 2007
Location: Winnipeg Manitoba
Posts Rated Helpful 0 Times
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and mapping is easy. A down syndrome monkey could do it. |
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04-24-2009, 05:15 PM | #314 | |
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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30 minutes to play it vs hours and hours making it :P |
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04-24-2009, 06:19 PM | #315 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Skill maps aren't exactly hard. You don't need anything fancy.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-24-2009, 07:16 PM | #316 |
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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04-24-2009, 07:29 PM | #317 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
I don't know what makes a RJ map difficult, and am not good enough at RJing to even test it properly.
THE FATE OF THIS MAP NOW RESTS IN YOUR HANDS, TEH_RAPE.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-24-2009, 08:07 PM | #318 |
G9-
D&A Member
Join Date: Sep 2007
Location: Florida
Class/Position: D Solly,Engy Gametype: ALL Posts Rated Helpful 0 Times
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Don't you worry about testing it, there are plenty of us custom skill map players, we be glad to test each jump, im sure most of these guys im talking about know who they are.
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04-28-2009, 06:56 PM | #319 | ||
Supa-leet-cap-a-cop
Join Date: Apr 2008
Posts Rated Helpful 0 Times
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Go Go Gadget Squeek! |
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05-13-2009, 07:44 AM | #320 |
UI Designer
Front-End Developer Fortress Forever Staff
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng Gametype: CTF 9v9 Affiliations: .gr , smr Posts Rated Helpful 46 Times
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Since I did not see an update list I sorta went in and fixed it up, also added Fortsake2 and Smooth. Feel free to to say which one's have been ported/remade if I missed any. |
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