03-20-2015, 04:51 AM | #281 |
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squeek502 opened pull request fortressforever/fortressforever-scripts#22 ('Update gameinfo.txt SearchPaths to work with the new Hammer setup')
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03-20-2015, 06:31 AM | #282 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#22 ('Update gameinfo.txt SearchPaths to work with the new Hammer setup') from squeek502 to master
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03-21-2015, 04:45 AM | #283 |
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TrepidJon commented on issue fortressforever/fortressforever#95 ('Allow customization without overwriting files'):
["// Note that this folder is scanned only when the game is booted."](https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/game/mod_hl2mp/gameinfo.txt#L47)View on Github |
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03-21-2015, 07:34 AM | #284 |
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squeek502 commented on issue fortressforever/fortressforever#95 ('Allow customization without overwriting files'):
I'm not sure how accurate that gameinfo.txt comment is. Might be useful to check how other Workshop-enabled Valve games handle it.View on Github |
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03-22-2015, 02:28 AM | #285 |
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squeek502 created fortressforever/fortressforever-scripts:cleanup/remove-push at 231656 (+1 new commit)
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03-22-2015, 02:28 AM | #286 |
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squeek502 created fortressforever/fortressforever-scripts:cleanup/add-cornfield at 918c4a (+1 new commit)
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03-22-2015, 02:28 AM | #287 |
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squeek502 opened pull request fortressforever/fortressforever-scripts#23 ('Remove ff_push')
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03-22-2015, 02:29 AM | #288 |
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squeek502 opened pull request fortressforever/fortressforever-scripts#24 ('Re-add ff_cornfield')
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03-22-2015, 02:32 AM | #289 |
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#24 ('Re-add ff_cornfield')
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03-22-2015, 02:32 AM | #290 |
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squeek502 pushed 1 commit to fortressforever/fortressforever-scripts:cleanup/add-cornfield
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03-22-2015, 04:08 AM | #291 |
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squeek502 closed issue fortressforever/fortressforever#19 ('Unicode character support is broken')
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03-22-2015, 04:08 AM | #292 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#7 ('Fix unicode character support in VGUI/HUD elements') from squeek502 to master
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03-22-2015, 04:11 AM | #293 |
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squeek502 force-pushed fortressforever/fortressforever-scripts:fixes/font from 9bf9f7 to 25e0e0
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03-22-2015, 04:11 AM | #294 |
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#15 ('Improve HUD font: add Latin-1 Supplement and other missing chars')
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03-22-2015, 04:13 AM | #295 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#10 ('Add Spanish translation by VMX and Firefox11') from squeek502 to master
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03-22-2015, 04:13 AM | #296 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#9 ('Add (incomplete) Russian localization by Gordon') from squeek502 to master
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03-22-2015, 04:13 AM | #297 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#8 ('Add Portuguese (BR) translation by Gemini Saga') from squeek502 to master
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03-22-2015, 04:13 AM | #298 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#15 ('Improve HUD font: add Latin-1 Supplement and other missing chars') from squeek502 to master
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03-22-2015, 04:15 AM | #299 |
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squeek502 commented on issue fortressforever/fortressforever-scripts#21 ('adds a timer on the HUD that reflects how long security is down for'):
I think it should be added with just `SECURITY_LENGTH`. If it doesn't sync properly on the client, then that should be considered a bug and should be fixed.View on Github |
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03-22-2015, 04:40 AM | #300 |
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#21 ('adds a timer on the HUD that reflects how long security is down for')
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