08-14-2006, 10:31 PM | #241 |
Join Date: Jan 2005
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I can't ever ever remember my bhopping teammate looking to me or anyone else for that matter for teamwork. He was hopping his way to his own goal and to hell with the rest of us.
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08-15-2006, 12:31 AM | #242 |
Useless
Retired FF Staff
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This was a clan game?
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08-15-2006, 02:57 AM | #243 | |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Also, Qui picked up Raffie and put Raffie in his mouth. 10 points to Qui. |
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08-15-2006, 03:49 AM | #244 |
Join Date: Dec 2005
Location: Puyallup, Washington
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I had the great experience of playing on a DAD server today... No bhopping, no rocket jumping, and even no nade jumps. These rules are barely enforced, but most people follow them. The server makes tfc look like a lemming cliff ritual. Most games end up with scores around 30-1XX(AD server) and the defence consisting of: Engie, hw, and one sniper. Heck, any decent soldier playing pyro could play more effective than half the people there. Playing on one of these servers with the anti-bhop crew gives you an idea of their skill level.
Of course it was fun, if you like jumping off cliffs. |
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08-15-2006, 06:24 AM | #245 |
Join Date: Aug 2006
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I couldn't dream of playing tfc without scripting and bhop. I mean, it's like you'd actually have to WALK all that way to the enemy base every round. It's so tedious.. Besides, I think it's much more comfortable to press "q" to trigger my _special fullupdate scripted bhop movement code and go get some coffee while the computer automatically heads for the enemy base. Hax.
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08-15-2006, 07:44 AM | #246 | |
Join Date: Dec 2004
Location: Bristol UK
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08-15-2006, 07:08 PM | #247 |
Join Date: Apr 2006
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whats with the fucked up anti conc/rocket jumping, anti air control and anti bhopping people...why don't you newbs just stick to cs:s and bf2...god.
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08-15-2006, 09:01 PM | #248 |
Join Date: Mar 2006
Location: Cow Hampshire USA
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Bunny hopping should not be allowed. And if it is allowed then the dev team
should include some code for bunny hopping for everybody. "BUNNY HOP" "ON or OFF" in the char menu. It's simple, fair and everybody is happy. Bunny Hopping is not a natural thing and should not be implemented. |
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08-15-2006, 09:04 PM | #249 | |
Join Date: Jun 2006
Location: NY
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08-15-2006, 09:47 PM | #250 | |
Useless
Retired FF Staff
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The easiest counterpoint I can give is that bhopping is in FF, and you'll have to either get over it or play something else.
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08-15-2006, 10:04 PM | #251 | |
Join Date: Mar 2006
Location: Cow Hampshire USA
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secondly. bunny hopping should not be in the game period. if it is ....it should be available (on or off switch for BH) for everybody to make the game play fair. if you can't get a handle of that logic....then i don't know what to tell you Mr. Angry man. |
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08-15-2006, 10:11 PM | #252 |
Useless
Retired FF Staff
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On a USER basis or SERVER basis? It makes no sense at all to let a user turn off bhopping for his or herself. That doesn't make the game fair, that screws them out of their potential.
Why shouldn't bunnyhopping be in the game? Don't give me "it's not natural," that's irrelevant. You're not likely to see someone go rocket jumping in this world, either. So what's the reason, other than that? Because it makes the playing field uneven? Doubt it, especially with a tutorial mode in place, and easier jump timing. It's an accessible skill, and one that offers dramatic improvements to movement and general gameplay. So what's the real reason here?
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08-15-2006, 10:17 PM | #253 |
Join Date: Jun 2006
Location: NY
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Cant be a server toggle, im sure balance would be made expecting Bhopping, so turning it off but having the same defensive abilities would prob be a little too hard for attackers (not impossibly hard, but decently harder)
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08-15-2006, 10:27 PM | #254 | |
Join Date: Mar 2006
Location: Cow Hampshire USA
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BH was never a function in TFC made exclusively by the developers of TFC. BH is a bug in the game and declared a cheat by some people. again...BH should be taken out all together in FF or have options for everybody to use BH. Therefore there isn't any unfair advantage which could make the game a turn off for some people. |
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08-15-2006, 10:51 PM | #255 | |
Join Date: Aug 2006
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Non instant cap speed Skill based, different levels of skill = different speed, different acceleration Some predictability, so there are drawbacks to using it to charge, there are lots of situations I can think of in NS where bhopping in full speed isn't the best idea for an attack Space requirement, you can't get through certain parts of the map at full speed I think increasing base speed is a very poor replacement for bhop. |
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08-15-2006, 10:51 PM | #256 | |
Useless
Retired FF Staff
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Also I point you to the patch that, briefly, removed bunnyhopping from TFC. Then the next patch that brought it back (albeit capped). In other words, it's now intentionally in TFC, with an intentional limit on its benefit. Any other reasons?
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08-15-2006, 10:54 PM | #257 | |
Join Date: Aug 2006
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You bhop better, you move faster. You aim better, you kill stuff better It adds another important skill imo |
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08-15-2006, 10:56 PM | #258 | |
Join Date: Aug 2006
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08-15-2006, 10:59 PM | #259 | ||
Join Date: Aug 2006
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Last edited by o_nadagast; 08-15-2006 at 11:14 PM. |
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08-15-2006, 11:00 PM | #260 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
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Hi Nads!
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