03-09-2015, 08:59 AM | #221 |
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squeek502 closed issue fortressforever/fortressforever#58 ('Turn AvD objective icon off when flag is carried (for defenders, at least)')
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03-09-2015, 08:59 AM | #222 |
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squeek502 commented on issue fortressforever/fortressforever#58 ('Turn AvD objective icon off when flag is carried (for defenders, at least)'):
Done by fortressforever/fortressforever-scripts#13 and fortressforever/fortressforever-scripts#14View on Github |
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03-09-2015, 09:03 AM | #223 |
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squeek502 deleted fortressforever/fortressforever-scripts:cleanup/encrypted-scripts at 5d4aa7
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03-09-2015, 09:03 AM | #224 |
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squeek502 deleted fortressforever/fortressforever-scripts:cleanup/map-guide-menu at c9003e
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03-09-2015, 09:03 AM | #225 |
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squeek502 deleted fortressforever/fortressforever-scripts:features/id-defenders-objective at e1902e
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03-09-2015, 09:03 AM | #226 |
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squeek502 deleted fortressforever/fortressforever-scripts:features/avd-defenders-objective at dd72ea
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03-09-2015, 09:03 AM | #227 |
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squeek502 deleted fortressforever/fortressforever-scripts:features/better-base-shutdown at 8bf257
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03-09-2015, 09:03 AM | #228 |
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squeek502 deleted fortressforever/fortressforever-scripts:features/remove-single-shotgun at ff0331
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03-09-2015, 09:03 AM | #229 |
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squeek502 deleted fortressforever/fortressforever-scripts:features/weapon-select-options at 978cfa
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03-09-2015, 09:07 AM | #230 |
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squeek502 commented on issue fortressforever/fortressforever#60 ('Investigate AvD round timing issues'):
@alaswell, I totally missed that comment. Could you create a pull request of that branch and explain the round timer a bit in its description?View on Github |
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03-09-2015, 09:13 AM | #231 |
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#12 ('Remove nailgun from sniper')
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03-09-2015, 09:13 AM | #232 |
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squeek502 force-pushed fortressforever/fortressforever-scripts:features/remove-nailgun-sniper from d14553 to 4edd5a
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03-09-2015, 09:13 AM | #233 |
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squeek502 merged pull request fortressforever/fortressforever-scripts#12 ('Remove nailgun from sniper') from squeek502 to master
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03-09-2015, 10:19 AM | #234 |
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squeek502 opened issue fortressforever/fortressforever#117 ('Spanner swing animation is the most broken thing of all time')
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03-09-2015, 11:23 AM | #235 |
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Xylemon commented on issue fortressforever/fortressforever#117 ('Spanner swing animation is the most broken thing of all time'):
Have to admit, that gif gave me a good laugh.View on Github |
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03-09-2015, 03:15 PM | #236 |
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R00Ki3 commented on commit fortressforever/fortressforever-scripts@4edd5a:
May I suggest Changing [ff_weapon_sniperrifle.txt](https://github.com/fortressforever/fortressforever-scripts/blob/master/scripts/ff_weapon_sniperrifle.txt) toView on Github |
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03-09-2015, 05:09 PM | #237 |
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mikeparker commented on issue fortressforever/fortressforever#117 ('Spanner swing animation is the most broken thing of all time'):
One of us should learn to tweak animations. I bet it's not that hard.View on Github |
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03-09-2015, 05:10 PM | #238 |
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AfterShockFF commented on issue fortressforever/fortressforever#117 ('Spanner swing animation is the most broken thing of all time'):
One of us should learn to tweak animations. I bet it's not that hard.View on Github |
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03-09-2015, 06:12 PM | #239 |
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alaswell commented on issue fortressforever/fortressforever#117 ('Spanner swing animation is the most broken thing of all time'):
lmao I actually laughed out loud at thisView on Github |
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03-09-2015, 09:54 PM | #240 |
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alaswell commented on issue fortressforever/fortressforever#60 ('Investigate AvD round timing issues'):
Actually, I looked at it just now, and that branch was all jacked up. I think b/c I branched it from the other one, it didn't update correctly or something idk, but it still had those globals in startup() and all sorts of stuff wrong. So, I deleted it. I'll re-make what I had working tonight when...View on Github |
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