02-04-2018, 10:19 PM | #2021 |
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DexterHaslem opened pull request fortressforever/fortressforever-scripts#69 ('remove old version check files')
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02-04-2018, 11:14 PM | #2022 |
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DexterHaslem pushed 1 commit to fortressforever/fortressforever:remove-old-version-check
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02-04-2018, 11:14 PM | #2023 |
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DexterHaslem synchronized pull request fortressforever/fortressforever#350 ('remove old version check code from pre-steam days')
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02-06-2018, 02:38 AM | #2024 |
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DexterHaslem merged pull request fortressforever/fortressforever#350 ('remove old version check code from pre-steam days') from DexterHaslem to beta
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02-06-2018, 02:38 AM | #2025 |
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DexterHaslem pushed 3 commits to fortressforever/fortressforever:beta
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02-06-2018, 02:38 AM | #2026 |
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DexterHaslem merged pull request fortressforever/fortressforever-scripts#69 ('remove old version check files') from DexterHaslem to master
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02-06-2018, 02:38 AM | #2027 |
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DexterHaslem pushed 2 commits to fortressforever/fortressforever-scripts:master
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02-10-2018, 09:07 PM | #2028 |
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DexterHaslem pushed 1 commit to fortressforever/fortressforever-web:master
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02-10-2018, 11:54 PM | #2029 |
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02-10-2018, 11:55 PM | #2030 |
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DexterHaslem created fortressforever/fortressforever-serveroffsets:master at f00b08 (+2 new commits)
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02-10-2018, 11:58 PM | #2031 |
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DexterHaslem pushed 1 commit to fortressforever/fortressforever-serveroffsets:master
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02-16-2018, 06:45 PM | #2032 |
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doublah opened issue fortressforever/fortressforever#351 ('hl2.exe is still alive after quitting game')
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02-16-2018, 08:23 PM | #2033 |
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squeek502 commented on issue fortressforever/fortressforever#351 ('hl2.exe is still alive after quitting game'):
Yeah, I get the same thing. Perhaps related to the discord stuff? @DexterHaslem?View on Github |
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02-16-2018, 08:48 PM | #2034 |
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DexterHaslem commented on issue fortressforever/fortressforever#351 ('hl2.exe is still alive after quitting game'):
Very likely, will look into asapView on Github |
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02-16-2018, 08:55 PM | #2035 |
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doublah commented on issue fortressforever/fortressforever#351 ('hl2.exe is still alive after quitting game'):
'quit' in console seems to work for me atleast, here's a modified gamemenu to use it, however it is just a workaround.View on Github |
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02-16-2018, 10:31 PM | #2036 |
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doublah opened issue fortressforever/fortressforever#352 ('Disable hud_keystate_spec when in spectator freecam')
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02-16-2018, 11:51 PM | #2037 |
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DexterHaslem commented on issue fortressforever/fortressforever#351 ('hl2.exe is still alive after quitting game'):
I can't reproduce reliably, but can tell something is up with the discord stuff. it does not cleanly exit sometimes, maybe causing the process to hang for others.View on Github |
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02-17-2018, 12:16 AM | #2038 |
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doublah opened issue fortressforever/fortressforever#353 ('Make EMPs not destroy teammate's projectiles if no friendly fire.')
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02-17-2018, 01:24 AM | #2039 |
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Jitterskull commented on issue fortressforever/fortressforever#353 ('Make EMPs not destroy teammate's projectiles if no friendly fire.'):
IMHO the whole EMP need a complete rework. Currently it's the most broken\op grenade in the game.View on Github |
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02-17-2018, 01:37 AM | #2040 |
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Jitterskull commented on issue fortressforever/fortressforever#347 ('Fix laggy jetpack fuel'):
Can I sincerely ask you all though, did jetpack get stealth tweaks?? Like, was the fuel total amount\fuel consuption and fuel recharge (regen) changed? It feels like it regenerates the fuel much slower now and playing as pyro feels overall very uncomfortable, unfamiliarly and frustrating. Often...View on Github |
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