Fortress Forever

Go Back   Fortress Forever > Editing > Mapping

Reply
 
Thread Tools Display Modes
Old 12-11-2015, 02:17 AM   #1
Ash_Marks
Speedrunner, Ramen-Lover
 
Ash_Marks's Avatar
 
Join Date: May 2014
Location: Wisconsin
Class/Position: (D) HWGuy, (O) Medic/Scout
Gametype: Capture the Flag
Posts Rated Helpful 21 Times
Send a message via Skype™ to Ash_Marks
Mirroring CTF

When I mirror a CTF map so I create the second half of the map, some of the textures become misaligned on the second half of the map. Is there something I can do to prevent this?

Example:

This is correct.


This is the mirrored broken half.
__________________
http://steamcommunity.com/id/Ash_Marks

I'm always willing to learn.
Ash_Marks is offline   Reply With Quote


Old 12-11-2015, 05:36 AM   #2
Ash_Marks
Speedrunner, Ramen-Lover
 
Ash_Marks's Avatar
 
Join Date: May 2014
Location: Wisconsin
Class/Position: (D) HWGuy, (O) Medic/Scout
Gametype: Capture the Flag
Posts Rated Helpful 21 Times
Send a message via Skype™ to Ash_Marks
Nevermind, found it with Fruitcake's help. The tl button (Texture Lock) in the Operations Toolbar at the top allows to move brushes without disturbing their alignment, and it works for rotating and mirroring a CTF map.
__________________
http://steamcommunity.com/id/Ash_Marks

I'm always willing to learn.
Ash_Marks is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:31 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.