01-01-2013, 11:39 PM | #1 |
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Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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ff_tidalwave_b4
Formerly ff_factory, renamed due to popular demand.(inb4 "i invented that name" "no i did" " i invented that name before fda made the map") New thread cuz spam.
Link: https://www.dropbox.com/s/ifwoz6ljof...lwave.rar?dl=0 NOW WITH 2 BASES! Omg! I put a second side to the yard surf ramp: Foyar: Connector/tidalwave: Button: Flagroom: Somehow the bag respawns got messed up from b2 to b3. I've fixed that in this version, and I put a secondary nade in the button and main bags. I also T'd off main entrance, and opened up bats. I tidied up spawn for the demo and engi, so you don't accidentally run into the portal the second you spawn. 2do list: Work on yard. Make less ugly. That's probly it, I don't think I'll change the geometry much. Unless I can come up with some way to make D easier/more viable without ruining the fluidness of O. I'll post some video examples of the surfs later. Last edited by FDA_Approved; 06-02-2015 at 10:37 AM. |
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01-02-2013, 12:42 AM | #2 |
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Beta Tester Join Date: Jan 2012
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Should make the yard sunny like Destroy imo.
Looks pretty good. |
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01-02-2013, 02:57 AM | #3 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Wow that looks pretty awesome. It shall be added to my server.
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02-09-2013, 07:28 AM | #4 |
Join Date: Aug 2009
Gametype: Capture the Flag Posts Rated Helpful 14 Times
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Where's beta 5 imo
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02-09-2013, 07:56 AM | #5 |
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Join Date: Nov 2011
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I've been working on some random other stuff. But I have made a good deal of progress on tidal. Mostly cosmetic, made everything brigther, more detail. I have a bit to do in yard, and FD. But I don't plan on changing much geometry. The map plays kinda goofy I suppose. But it's fun to play imo.
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03-19-2013, 05:00 AM | #6 |
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Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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also put either some bags or a restock area in the spawns.
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05-14-2015, 09:16 PM | #7 |
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Join Date: Nov 2011
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Updated link in OP with fixed lua.
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05-15-2015, 08:20 AM | #8 |
Join Date: Mar 2015
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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05-15-2015, 09:33 PM | #9 |
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fixed
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05-16-2015, 08:44 AM | #10 |
Join Date: Mar 2015
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Hi FDA. Both ff_boketto and bleepbloop work fine, but tidal wave is giving me this error for the bsp
"CModelLoader::Map_IsValid: 'ff_tidalwave_b4' is not a valid BSP file map load failed: ff_tidalwave_b4 not found or invalid" Is it due to a corrupt file or something else? Thanks again for getting the other two up and running. |
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05-31-2015, 02:38 AM | #11 |
Join Date: Mar 2015
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Any chance you have corrected the bsp with tidalwave FDA?
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05-31-2015, 07:39 AM | #12 |
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Join Date: Nov 2011
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I'll reupload it again but are you guys actually going to play tidal on snatches server? It's ugly, plays like shit, and is not pub friendly.
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06-01-2015, 10:13 PM | #13 | |
Join Date: Mar 2015
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Quote:
Yes. If you haven't noticed FDA, your maps see plenty of play on Snatch's. The layout of the map is great, it just needs some better architecture, texture work, and a little tweaking; other than that you have a very balanced map.I for one appreciate the work you put into it and see no reason to not have it on the server. If Snatch disagrees I will remove it, but I don't think he will. Last edited by _BEAN_; 06-01-2015 at 10:15 PM. |
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06-02-2015, 05:11 AM | #14 |
Join Date: Mar 2015
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Still brokey. Not sure what is wrong with the BSP..
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06-02-2015, 06:59 AM | #15 |
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Currently equipped: Rad Scarf of liberating happiness. Last edited by FDA_Approved; 06-02-2015 at 10:36 AM. |
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06-02-2015, 10:27 PM | #16 |
Join Date: Mar 2015
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Thanks FDA. Everything is functioning properly.
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