12-31-2014, 03:55 PM | #1 |
Beta Tester
Join Date: Sep 2008
Gametype: Capture the Flag Posts Rated Helpful 9 Times
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ff_destroy_ovd
I edited ff_destroy awhile back to include on the very small server I host from time to time. I removed most of the blue base/flag and red cap point to facilitate ovd play with just a few players connected. With all the talk recently about enforcing ovd or strategies to encourage it, I think this simple edit to the map helps get the ovd going when there are new players or only a few connected.
Download: http://s000.tinyupload.com/index.php...15791471831586 |
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12-31-2014, 08:58 PM | #2 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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Cool. Nice. Hopefully moto will put it on and we can nominate it with small player size.
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12-31-2014, 09:17 PM | #3 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Something like this was done with 2morforever during Beta a few years back.
It became a spamfest. Though with the map, the yard is longer, so the results should be different. I always been a big supporter of doing maps this way and forcing OVD.
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Last edited by GeoKill----->; 12-31-2014 at 09:18 PM. |
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01-03-2015, 08:34 PM | #4 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
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Might be interesting to have the walls turn off if the server hits 12 players or something, if thats possible!
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01-03-2015, 09:06 PM | #5 |
Freedom of Movement
Join Date: Apr 2014
Gametype: Attack and Defend Posts Rated Helpful 21 Times
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I remember there used to be a plugin for CS 1.6 where you could put up invisible walls without the need to recompile the map, if you'd want to limit the gameplay to one plant.
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˙·٠•●My customs●•٠·˙ Last edited by AirTrek; 01-03-2015 at 09:07 PM. |
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