Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 12-31-2014, 03:55 PM   #1
rdrt
Beta Tester
 
Join Date: Sep 2008
Gametype: Capture the Flag
Posts Rated Helpful 9 Times
ff_destroy_ovd

I edited ff_destroy awhile back to include on the very small server I host from time to time. I removed most of the blue base/flag and red cap point to facilitate ovd play with just a few players connected. With all the talk recently about enforcing ovd or strategies to encourage it, I think this simple edit to the map helps get the ovd going when there are new players or only a few connected.








Download: http://s000.tinyupload.com/index.php...15791471831586
rdrt is offline   Reply With Quote


Old 12-31-2014, 08:58 PM   #2
XPelargos
I like to spam binds
Beta Tester
 
XPelargos's Avatar
 
Join Date: May 2009
Class/Position: Scoooooot
Gametype: Capture the Flag
Posts Rated Helpful 73 Times
Cool. Nice. Hopefully moto will put it on and we can nominate it with small player size.
XPelargos is offline   Reply With Quote


Old 12-31-2014, 09:17 PM   #3
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
Something like this was done with 2morforever during Beta a few years back.

It became a spamfest.

Though with the map, the yard is longer, so the results should be different.

I always been a big supporter of doing maps this way and forcing OVD.
__________________

:e0: Will live on Forever
Support FF:

Last edited by GeoKill----->; 12-31-2014 at 09:18 PM.
GeoKill-----> is offline   Reply With Quote


Old 01-03-2015, 08:34 PM   #4
AfterShock
Fortress Forever Staff
 
AfterShock's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 45 Times
Might be interesting to have the walls turn off if the server hits 12 players or something, if thats possible!
AfterShock is offline   Reply With Quote


Old 01-03-2015, 09:06 PM   #5
AirTrek
Freedom of Movement
 
AirTrek's Avatar
 
Join Date: Apr 2014
Gametype: Attack and Defend
Posts Rated Helpful 21 Times
Quote:
Originally Posted by AfterShock View Post
Might be interesting to have the walls turn off if the server hits 12 players or something, if thats possible!
I remember there used to be a plugin for CS 1.6 where you could put up invisible walls without the need to recompile the map, if you'd want to limit the gameplay to one plant.
__________________
˙·٠•●My customs●•٠·˙


Last edited by AirTrek; 01-03-2015 at 09:07 PM.
AirTrek is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:09 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.