12-04-2013, 07:21 AM | #1 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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Dispenser Detpacks
I think you should be able to upgrade dispensers into detpacks here is how it would work.
First a member of your team has to go to an opposing teams dispenser and get the launch codes. Second that person has to take the launch codes to a friendly spy so the spy can decode them. Third the spy has to hand them off to a scout so the scout can deliver them in a timely fashion to the Engineer. Fifth the engineer has to solve a small puzzle and enter the launch codes into his dispenser. Sixth a demoman has to come over and activate the dispenser into a detpack. Seventh it explodes after 5 seconds. Thank you. ADDITIONS FROM COMMUNITY [hadez] altering launchcodes [hadez] Engineer helmet flashlight cloud [hadez] radioactive disguises [hadez] Ghost SGs [cake] launchable? [cake] Pyro needed to light the fuse. [largoc] Engineer jetpack. [largon] CSI medic [alex] heavy wepon minion friends [rdrt] 30 second time travel feature Last edited by aleXtric; 03-12-2014 at 04:11 AM. |
2 members found this post helpful. |
12-04-2013, 07:33 AM | #2 |
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Join Date: Mar 2009
Location: Boston, Massachusetts
Gametype: Capture the Flag Posts Rated Helpful 20 Times
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a couple things need to be fixed for this to work.
The launch codes have to be different every time or the engineer would be able to figure them out once and have infinite dispencerpacks with the help of a -BSU demoman. also when the dispencerpack goes off the engineer(if his helmet flashlight is on) should have a cloud around him(like a slowfield) that protect him from the explosion. Also the exoplosion radious should be radioactive for 15 seconds and change all of the people who run through the radiation disgused as a random class and a random color including civilians and green and yellow teams. If the dispencerpack destroys the SG then a ghost SG can pop up at any time where that SG used to be but just to scare the oppenent, it cant shoot. some good additions? |
2 members found this post helpful. |
12-04-2013, 07:35 AM | #3 |
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Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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Guys, we should, we should call squeek the SANE train, because he's SO ON his rails.
__________________
Currently equipped: Rad Scarf of liberating happiness. |
2 members found this post helpful. |
12-04-2013, 07:51 AM | #4 |
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Join Date: Jul 2008
Posts Rated Helpful 144 Times
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2 members found this post helpful. |
12-04-2013, 08:32 AM | #5 |
#FF.Pickup Dictator
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Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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Every class needs to be involved, how can we accomplish this? As it stands now it is too easy to make dispenser detpack
Last edited by aleXtric; 12-04-2013 at 08:32 AM. |
1 members found this post helpful. |
12-04-2013, 08:34 AM | #6 |
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Join Date: Jul 2008
Posts Rated Helpful 144 Times
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Pyro needed to light the fuse.
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2 members found this post helpful. |
12-04-2013, 08:48 AM | #7 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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I feel like if the scout unzips the bottoms of his pants off into shorts he shouldnt be allowed to deliver the launch codes
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03-10-2014, 05:08 AM | #8 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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Engineer should be able to build a jetpack that he can ride to escape the explosion.
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03-10-2014, 05:09 AM | #9 |
I like to spam binds
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Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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Medic is needed to do a fingerprint analysis so that the engineer can be cleared for setting off the det.
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03-11-2014, 10:37 PM | #10 |
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Join Date: Sep 2008
Gametype: Capture the Flag Posts Rated Helpful 9 Times
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Wish I could have my 30 seconds of life back.
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1 members found this post helpful. |
03-12-2014, 01:06 AM | #11 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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If Heavy Weapons Man helps lift dispenser detpack during implementation of detonation sequence he is gifted with minions of Baby Light Weapons Boys (up to 30 of them)
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03-12-2014, 01:09 AM | #12 |
#FF.Pickup Dictator
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Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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updated original post to include new additions. GREENLIGHT this and UPDATE with this!!!
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03-12-2014, 03:11 AM | #13 |
I like to spam binds
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Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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When it blasts off, it will split into several tiny ballistic missiles and track anyone with a radiotag that the sniper tagged.
(Do we have all the classes now?) Oh wait. Civilian. Hmmmmmmm. |
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03-12-2014, 04:09 AM | #14 |
#FF.Pickup Dictator
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Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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MEGAUMBRELLA-GHOST MINI BOSS!!!!!!!!!!!!!!!!
Last edited by aleXtric; 03-12-2014 at 04:09 AM. |
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03-12-2014, 11:14 AM | #15 |
I like to spam binds
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Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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04-28-2014, 09:26 PM | #16 |
D&A Member
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I say instead of dispenser as a choice.. You put in a land mines and trip wires weeeee
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