Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 03-29-2014, 03:17 PM   #1
Headz
 
Headz's Avatar
 
Join Date: Mar 2013
Location: England
Posts Rated Helpful 81 Times
PipeJumpWorld

Does any one remember pipeworld2001 and pipejump2001? made by Jobabob.
Joba kindly gave me his old mapping files so I ported both pipe maps into one map.

Had to delete some stuff due to ents but essentially they are pretty faithful to the originals.

http://www.turtleheadz.com/downloads...ejumpworld.rar





__________________
Compile error:
Leaf portal saw into Cluster Phuck
Headz is offline   Reply With Quote


2 members found this post helpful.
Old 03-29-2014, 07:19 PM   #2
the_cake
Beta Tester
 
Join Date: Jul 2008
Posts Rated Helpful 144 Times
I got to 20 something and killed myself, and definitely wasn't starting over again. saveme/posme would be really helpful for this one. Does the saveme plugin still work/exist? Kube should add it.

Last edited by the_cake; 03-29-2014 at 07:32 PM.
the_cake is offline   Reply With Quote


Old 04-09-2014, 06:42 AM   #3
XPelargos
I like to spam binds
Beta Tester
 
XPelargos's Avatar
 
Join Date: May 2009
Class/Position: Scoooooot
Gametype: Capture the Flag
Posts Rated Helpful 73 Times
sav/pos is broken on Moto's right now. DLing the map though. Will use sv_cheats 1 and noclip for a single player run.

Last edited by XPelargos; 04-09-2014 at 06:42 AM.
XPelargos is offline   Reply With Quote


Old 04-09-2014, 07:17 AM   #4
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
The skill utility doesn't work even though the lua file for each skill map has the necessary code:

Code:
SetConvar( "sv_skillutility", 1 )
I'm thinking something is borked with how FF handles lua now or something. I can enable it in my server.cfg file but that enables it for all maps including non-skill ones. If it's not an issue in lua, then I have no clue how to fix it. The only suggestion I have is to contact the plugin creator hlstriker.

Basically, the lua code should always supersede the server.cfg file if the lua file specifies the cvar value.

When it changes to a map that does have it set to 1, it should turn the plugin on and on map change, it should change it back to 0 again because it is 0 in the server.cfg file unless of course the map changes to another map with it enabled.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete

Last edited by KubeDawg; 04-09-2014 at 07:26 AM.
KubeDawg is offline   Reply With Quote


Old 04-09-2014, 09:01 PM   #5
the_cake
Beta Tester
 
Join Date: Jul 2008
Posts Rated Helpful 144 Times
put sv_skillutility 1 in map specific .cfg?
the_cake is offline   Reply With Quote


Old 04-10-2014, 01:27 AM   #6
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
I'll try that. Odd that it worked before via lua though.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:33 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.