Fortress Forever

Go Back   Fortress Forever > Editing > Modding

Reply
 
Thread Tools Display Modes
Old 11-28-2013, 04:15 PM   #1
[TALOS]Smoke
 
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense
Gametype: Capture the Flag
Affiliations: [TALOS]
Posts Rated Helpful 3 Times
Need a BMS model edited, help pl0x!?

I found a rocket model in BMS that I would like to use in the map I'm working on, however the rocket is attached to a tram car. I really need just the stand-alone rocket, is there anyone who might be able to take out the tram for me?
[TALOS]Smoke is offline   Reply With Quote


Old 11-28-2013, 05:48 PM   #2
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
I would assume you need to setup hammer for BMS first, that way you can see the included file names for the rocket. I'm not sure if the GCF files are able to be ripped since everything is now using Steam Pipe, but here's a tutorial to get started:

http://forums.blackmesasource.com/sh...ighlight=guide

Their EULA is pretty clear about the use of their assets in other mods, but for a custom map, I don't think anyone there would even notice using their rocket in your map. Though it might be cool to credit them somewhere once you are done.

Here's a recent article that talks about the BMS team releasing some assets along with their retail release to Steam:
http://games.on.net/2013/11/black-me...nt-with-valve/

Other than that, the only way I know to get the models/textures from a specific game is through GCFScape.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 11-28-2013, 09:06 PM   #3
[TALOS]Smoke
 
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense
Gametype: Capture the Flag
Affiliations: [TALOS]
Posts Rated Helpful 3 Times
It's not that I need to find the model file, it's that the model itself is exactly what I need other than the fact that it's not a rocket by itself.
[TALOS]Smoke is offline   Reply With Quote


Old 11-29-2013, 09:21 AM   #4
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
Oh, I thought it might have a separate one for the tram car. hmm. you'd probably have to open it up in a 3d modelling program and edit out that car.
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 11-29-2013, 01:49 PM   #5
[TALOS]Smoke
 
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense
Gametype: Capture the Flag
Affiliations: [TALOS]
Posts Rated Helpful 3 Times
I have no idea how to do that! lol! I have absolutely no experience in modeling.
[TALOS]Smoke is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:21 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.