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Old 11-14-2009, 04:10 AM   #161
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Originally Posted by GenghisTron View Post
You could just make nails from the SNG hurt Sentry Guns more, possibly? It's fucking hard to kill SG as a medic, especially on maps like baked. People have such a rough time they end up going O Engy/Demo to get it down. Of course it depends on the teams, if the soldiers can't stop the offense, then the SG won't ever stay up.
actually, yeah i thought about that later on, which could compensate for a small 3% reduction in scout speed
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Old 11-14-2009, 04:16 AM   #162
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The jump pad is as much for other team members, as it is for the scout. It's a way for the scout to get some help on those O runs. Or it could be used to get away with the flag, if you have time to place it.
i've yet to see it used in a pickup game for the purpose of transporting heavy classes on Offense, i think people are reluctant to using this strategy since they are so used to TFC, obviously, a demoman can be very useful on offense but who knows. seems like people take even pickup games pretty seriously
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Old 11-14-2009, 06:07 AM   #163
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i played in an EU pickup this afternoon where I had a pad up to get an O solly across the yard on sd2
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Old 11-14-2009, 06:08 AM   #164
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i played in an EU pickup this afternoon where I had a pad up to get an O solly across the yard on sd2
cool, i dont really think anything *needs* changing at all, we do need more players though

Last edited by Ceremony; 11-14-2009 at 06:10 AM.
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Old 11-20-2009, 06:30 AM   #165
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please tell me that you can bind keys to navigate context menus, because those things glitch out so bad it aint funny.
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Old 11-20-2009, 09:24 AM   #166
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arc, yes there's an equivalent console command (that you can therefore bind a key to) for everything in the on-screen menus (which we need to improve tbh..), if that's what you mean you want. there's probably a thread somewhere listing the common ones, and most are quite easy to guess using tab to autocomplete in the console if you know roughly what you're after. if there are any specific ones you want that you can't find then just ask and i'm sure someone will help.
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Old 01-14-2010, 10:22 AM   #167
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lol Spy grenades.

Someone who has the wiki page for gas grenades should probably put it back up. Half the more popular servers have them enabled anyways.
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Old 01-14-2010, 01:32 PM   #168
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Yeah that freaked me out the other day when I suddenly found myself in a cloud of gas spam.
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Old 01-15-2010, 04:48 AM   #169
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Old 01-15-2010, 10:24 AM   #170
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Originally Posted by VentuSag3 View Post
lol Spy grenades.

Someone who has the wiki page for gas grenades should probably put it back up. Half the more popular servers have them enabled anyways.
At least they all had you to bring it to the development teams attention, what do you think will happen now?

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Old 01-15-2010, 05:32 PM   #171
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At least they all had you to bring it to the development teams attention, what do you think will happen now?

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Old 01-15-2010, 11:10 PM   #172
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Scuzzification will commence. Objections and support will be exchanged. My weiner will be flaccid. You will superfluously sign your posts.
I must sign my posts, it is the way of the Scuzzy.

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Old 01-16-2010, 06:30 PM   #173
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Gas nades are awesome. Don't you dare fuck with 'em. >:
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Old 01-16-2010, 09:29 PM   #174
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Gas nades are awesome. Don't you dare fuck with 'em. >:
I hate to tell you this, but they were gone for weeks before we testers even noticed.
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Old 01-17-2010, 01:06 AM   #175
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Well then I guess you weren't testing the right stuff cause the day it was released, many people, including myself, noticed the spy gas grenade gone.
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Old 01-17-2010, 03:42 PM   #176
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In my opinion the testing team isn't really made for or of public players, it's made for competative players. There also isn't the standard "test all functionality" type of testing you'd expect with software from the beta team, it's more of a "play if you find a bug let us know" direction. Combine those two elements and your observation is not surprising.
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Old 01-17-2010, 05:51 PM   #177
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I really like the gas nades, I think that caltrops & teleporters should come back too
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Old 01-19-2010, 01:34 AM   #178
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IMO bhopping is too easy in FF to warrant teleporters.

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Old 01-19-2010, 02:54 AM   #179
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I didnt heard any complains about it, and a lot of dudes here really happy to get them back.
I think now all populated servers are using them except for talos : <
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Old 01-19-2010, 02:59 AM   #180
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Can some admin around split this trhead into a new one about the use of gas grenades in several servers please. Cuse this have nothing to do with main topic lol .
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